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Wryxian
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  • 0. Upcoming Engineering Changes (Upd. 01/07)   29/06/2009 13:37:42 PDT
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Updates

Updated 01/07:

Thanks to feedback we've received, we're updating some of these items, as detailed below. The original post has also been updated with these new updates.
  • Engineers will now be able to switch between Gnomish Engineering and Goblin Engineering for a fee.
  • Engineering bombs should no longer remove a druid from any druid form.
  • Frag Belt: The cooldown is now 6 minutes, reduced from 10 minutes.
  • Mind Amplification Dish: A passive bonus of 45 stamina has been added to this tinker.
  • Nitro Boosts: The passive bonus is now 24 critical strike rating.
  • World Enlarger: The cooldown is now 15 minutes, reduced from 1 hour.
As with all changes and updates during public testing, please bear in mind again that this information is subject to change during the 3.2 testing process.

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Upcoming Engineering Changes

We've added several new changes for engineers in patch 3.2. Some of these additions may appear in the next public test realm build, and as such, we'd like to tell you what changes are coming. Please bear in mind that some of these changes may not appear in the next test build, and all of these changes are subject to revision until patch 3.2 is officially released.

Here is the latest version of the 3.2 Engineering section which will be reflected in the patch notes on our forums and website soon:

Engineering
  • Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets and providing a passive bonus of 45 stamina. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look... stylish?
  • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
  • Alarm-o-Bot functionality changed. Materials required reduced.
  • Box of Bombs no longer requires an anvil.
  • The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
  • Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
  • Engineers will now be able to switch between Gnomish Engineering and Goblin Engineering for a fee.
  • Engineering bombs should no longer remove a druid from any druid form.
  • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
  • Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
  • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
  • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
  • A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
  • Nitro Boosts: Now have a 5-second duration, and the passive bonus is now 24 critical strike rating.
  • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
  • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
  • Significantly reduced the cooldown on MOLL-E.
  • The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 6 minutes (never runs out!).
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one's faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
  • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
  • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.
  • The World Enlarger now has a cooldown of 15 minutes, reduced from 1 hour.

[ Post edited by Wryxian ]


"The lives of my fallen comrades will not be in vain, and I shall avenge their deaths using the Scythe of Elune."

Community Team - English
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  • Stormscale
  • 1. Re: Upcoming Engineering Changes   29/06/2009 13:44:19 PDT
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Sounds nice :D

Especially that mind control enchant

[ Post edited by Skämtet ]

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  • Bladefist
  • 2. Re: Upcoming Engineering Changes   29/06/2009 13:44:48 PDT
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Cool stuff. Grats Engies, you dearly deserved this.

Let's eat Grandpa!
Let's eat, Grandpa!

Commas save lives.
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  • Al'Akir
  • 3. Re: Upcoming Engineering Changes   29/06/2009 13:50:55 PDT
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AH in Dalaran. :o

Ghostcrawler:

Q u o t e:
Hemo doesn't replace Sinister Strike. Backstab does.
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  • Lightning's Blade
  • 4. Re: Upcoming Engineering Changes   29/06/2009 13:58:34 PDT
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Hell, it's about time.

<(o.o)> [](o.o)[] .l,(O.O),l.
battle defensive berserk!


<(o.o)> ,<(o.o)>,.l,(O.O),l.,<(o.o)> ,[](o.o)[] = win.
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  • 5. Re: Upcoming Engineering Changes   29/06/2009 13:58:50 PDT
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That's alotofstuff indeed! Sounds really neat. :>
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  • Dunemaul
  • 6. Re: Upcoming Engineering Changes   29/06/2009 14:07:57 PDT
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Q u o t e:
Nitro Boosts: Now have a 5-second duration.


Sounds insane, only thing missing is those in arena.
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  • 7. Re: Upcoming Engineering Changes   29/06/2009 14:16:54 PDT
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yay updates to my profession, shame it only took most of the expansion, any news on when we will be able to swap specialisations without completely unlearning the profession ? or if the chopper is going to be made anywhere near as useful as the tundra mammoth?

hoping for more good things out of the engineering review, hopefully with not as long a wait

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  • 8. Re: Upcoming Engineering Changes   29/06/2009 14:29:04 PDT
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All those years of hoping and waiting. All that praying, it paid off.

If this goes through, it's going to be awesome!

The MC cap, loving it.

And:
Mailbot + Jeeves + AH Bot + Flint/Tinder = Insta-outpost

Best of all, it's mostly engineering only /cheer

If your neck starts to hurt, shove a pillow under it...
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  • 9. Re: Upcoming Engineering Changes   29/06/2009 14:37:36 PDT
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i think you misread that, its coming to the engineering shop in dalaran its not a bot, so its a dalaran AH for engineers only essentially, due to qq there will probably be something other people end up buying to access it, possibly consumable, and if we are lucky made by engineers, although not much point when you can just walk through a portal to any city and hearth back
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  • Hellfire
  • 10. Re: Upcoming Engineering Changes   29/06/2009 14:40:13 PDT
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...







...




FINALLY! Ah in Dalaran, portable bank, belt that creates bombs and a MC cap! I'm almost crying tears of happiness here :'D


Q u o t e:
at 40% hp varian wryn runs in and kills thrall and yells ''GLYRY TO THE ALLAINCE!''

Qipley, Arget Dawn, on the Arthas fight. I got to say I agree with him.
GLYRY TO THE ALLAINCE!
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  • 11. Re: Upcoming Engineering Changes   29/06/2009 14:46:52 PDT
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Wryxian, i came so close to giving up Engi in Wrath. I love you for this; I really do :D

All these years of waiting for something good.

/emo
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  • 12. Re: Upcoming Engineering Changes   29/06/2009 14:54:22 PDT
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Hot damn, that's awesome!

Humanoids in icecrown? 'Stand back, I'll deal with this!' :D

Great stuff.
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  • Hellfire
  • 13. Re: Upcoming Engineering Changes   29/06/2009 14:59:48 PDT
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Q u o t e:
Hot damn, that's awesome!

Humanoids in icecrown? 'Stand back, I'll deal with this!' :D

Great stuff.

I can see it before me.

RL: Ok, guys. We have wiped on these two humanoid adds for hours now, I have no idea what to do now.
*engineer comes forth*
Engineer: Do not worry!
*MC cap fails and aggros both mobs while the engineer gets a fear effect and run into a pack of adds*

In the true spirit of engineering.


Q u o t e:
at 40% hp varian wryn runs in and kills thrall and yells ''GLYRY TO THE ALLAINCE!''

Qipley, Arget Dawn, on the Arthas fight. I got to say I agree with him.
GLYRY TO THE ALLAINCE!
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  • 14. Re: Upcoming Engineering Changes   29/06/2009 15:00:09 PDT
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Great stuff and many thanks, some cool stuff to look forward to and don't both listening to the whiners some people are never happy.

Need more rage.
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  • 15. Re: Upcoming Engineering Changes   29/06/2009 15:03:07 PDT
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So nitro boots will not work in arena again? I though a blue one stated that they looked for alternatives way of using the boots in arena? Was it to difficult ? :<

Nice changes though.

*Mage summon Water Elemental*
*Water Elemental opens trade-window*
*Water Elemental shouts: "Water please!"*
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  • 16. Re: Upcoming Engineering Changes   29/06/2009 15:14:57 PDT
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Q u o t e:
So nitro boots will not work in arena again? I though a blue one stated that they looked for alternatives way of using the boots in arena? Was it to difficult ? :<

Nice changes though.


While looking, they would remove boots from arena anyways. Making them as they were before so people can use them in battlegrounds was good.

I never left.
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  • Aerie Peak
  • 18. Re: Upcoming Engineering Changes   29/06/2009 15:26:08 PDT
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Looks like Blizzard is forcing me to make my hunter my main again.

Always loved engineering.....and now I shall love it even more.
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  • 19. Re: Upcoming Engineering Changes   29/06/2009 15:26:29 PDT
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Aye, not something for your main helm. Would be nice if they stuck arcanum stats on them too but i'm not complaining!

Gonna put this on my deepdive helmet and throw people off cliffs in style :D
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