20. Re: Vanish vs guards: a GM 15/06/2009 12:53:28 PDT
Q u o t e: http://forums.wow-europe.com/thread.html?topicId=9521376505&sid=1&pageNo=2
They don't say why it wasn't in pathnotes, or why they continue saying it isn't suposed to happen.
But a blue posted that it was an intended change.
(ofc, with the previous example of shadowmeld, the reason is bull@%@%)
Oh well, at least there's some official response about it.
Not that I cared much about this in particular (I was sure it was deliberate), but it kinda bugs me (no pun intended) when they make undocumented changes.
21. Re: Vanish vs guards: a GM 15/06/2009 23:44:25 PDT
What a clueless thing to say .... Seriously it's been obvious for like years that they simply choose to ignore that and act as if it doesn't exist. Vanish bug was being replicated on dummies fairly easy, in duels, against the guards.
Best explanation IT'S LAG doing that and then there were ppl with less then 20 ms that have the same problem. It's not an lag issue, they just choose that excuse, there were ppl rolling private servers and from lan had the same fuking issue??? <1ms~
Vanish should work, ever since I rolled and played dk it's ridiculous but when rogue vanishes I just wait for him to pop out of it and it's like 80% of the cases... It's in ridiculous state for such a crucial ability.
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22. Re: Vanish vs guards: a GM 16/06/2009 03:13:15 PDT
Q u o t e: Since posts about this issue don't get answers, I made a ticket about vanish not working versus city guards. (We all know the issue: The just ignore the vanish, and keep running after you, even if they are like 30 feet away, when you vanish.)