World of Warcraft

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  • 0. It looks like we are getting something back   14/05/2009 03:59:49 PDT
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From GC :

Fury DPS is a bit too low at the moment (Source)

It is. I said above that we think DK AE is too high. The question then is whether DK single target damage is too high. It is probably higher than warrior single target damage, but we think in this case that warriors (esp. Fury) are a little low.

The Ulduar encounters are very diverse. That's actually a good thing because it chills out some of the obsession with "Is his class better than mine?" However that doesn't absolve us with the responsibility of making some changes when things feel off.

Overall PvE DPS (Source)

We are likely to buff warrior dps slightly in PvE. Fury likely needs more than Arms, but our intent for now is also to buff Arms a little. (Our intent could change of course.)

We don't have any specific changes to announce. Do not expect to see a 20% jump in your numbers. Please do not interpret this as the class, stances or rage mechanics being re-designed. Look at our recent change to Lightning Overload as the kind of thing we might implement.


Taken from worldofraids.com

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  • 1. Re: It looks like we are getting something ba   14/05/2009 04:17:41 PDT
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haha,
imagine you are GC or his team and you have a job like this (and this is only warriors hehe):
/nerf protection
/fix protection
/nerf fury
/nerf arms
/fix arms
/nerf fury
/fix fury
/nerf arms
/fix fury
/fix arms
i am sure i can go on forever and this thread is closed for being too long and i am also sure that we will never hear /jobs done coz they don't wanna loose their repetitive boring 'balancing' jobs anyways
i am also sure that most warriors are sick of it tbh
i am going to close my recount addon, i do not wanna get frustrated over and over and over and over and over again, lol
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  • 2. Re: It looks like we are getting something ba   14/05/2009 04:30:42 PDT
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Thing i realy wonder about is just why: why did they nerf Fury so hard, when lots of WMO/WWS reports showed that the 10% TG nerf would result in a far bigger dps loss? When Blizzard announced the nerf, everyone went bezerk. Ofcourse the majority of that was just plain QQ about getting nerfed, but people who tested it on the PTR and brought back data. This clearly showed the extend of the nerf.

Now, assuming that Blizzard did extensive testing themselves, how did they get to the conclusion that the nerf was justified? Either their numbers were completely different from what people on PTR (and now Live servers) turned out, or they didn't do much testing themselves and relyed on customer testing. The first first option seems doubtable, since i think that there should be enough people at Blizzard who have enough skill of playing the chars to the max. Then it would be that they didn't test it enough themselves. In that case, next time Blizz listen/investigate the tests and experiences from your customers a bit more, so you don't have to nerf/un-nerf a class after every small patch.
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  • 3. Re: It looks like we are getting something ba   14/05/2009 04:37:41 PDT
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What did they do to Lightening Overload?

Well it started badly, kind of tailed off in the middle and the less said about the end the better.
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  • 4. Re: It looks like we are getting something ba   14/05/2009 04:44:37 PDT
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GC and this team 'do balance' based on their own opinions. Unless you happen to have the exact same opinions as GC+Team then little they do makes much overall sense.

Sure their posts can otfen make sense, but their failure to adopt a non-opinion based analysis approach leads to wild swings and ineffective changes to bring about any sense to the concept of balance within the game.

GC's background indicates that 'rigourous analysis based on wide-ranging testing and data analysis' is a foreign concept, when it is so much simpler to have a gab around the coffee machine now and again followed by 'lets try' nerfing this, buffing that. A month later you'll get nerf this and buff that again, then again the next month, the result is that over time no progress to 'balancing' is actually achieved, nor likely to be achieved.

Which is effectively the state of the game at present and no doubt the future. Customers know this so they just jump to the next 'OP' class from the old 'OP' class, as can be seen when you look at played class population stats. There are now 40% more paladins in the game than warriors, there are now 40% more DKs in the game than warriors, and rogues/warlock are under repesentated by 40 to 50%. Such simple stats would be no suprise to any long-term players but rest assured GC and this Team are not interested in objective assessments when 'brainstorming' and their own opinion is soooooo important is all soooooo much fun.


I might also say, I am surprised GC is still employed by Blizzard as I know of no other multi-million organisation that condones a representive taunting their customers -- see another thread about this. Perhaps Blizzard think they have such a huge MMO market share that they own the market. But the high quality of WoW other aspects can only carry the 'balance team' for so long. There are many examples of what happens to a MMO game when a 'Balance Team' goes postal, and there is every evidence that Blizzard's Accountants would'nt realise this till it was too late, as per other MMO games.

[ Post edited by Bertie ]

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  • Stormscale
  • 5. Re: It looks like we are getting something ba   14/05/2009 04:54:25 PDT
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Q u o t e:
What did they do to Lightening Overload?


Increased the proc chance from 7/14/20% to 11/22/33%.
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  • 6. Re: It looks like we are getting something ba   14/05/2009 04:55:28 PDT
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Don't look so smug! I know what you're thinking, but TG -10% damage was merely a set back. Did you honestly believe I would trust fury to some blind, half-night elf mongrel? Hahahaha... Oh no, no, no, he was merely an instrument, a stepping stone to a much larger plan! It has all led to this...and this time, you will not interfere!

...i logged out of a bg because i was stunned by a rogue , im gonna log in again tommorow to see if im free.
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  • 7. Re: It looks like we are getting something ba   14/05/2009 04:57:42 PDT
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I guess they are going to change the procchance of Bloodsurge. This is a similar kind of mechanic to the Lighting Overload proc. Ah well, let's just wait and see what they have in store for us.
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  • 8. Re: It looks like we are getting something ba   14/05/2009 05:00:24 PDT
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Seriously, they don't need to buff arms dps?
I'm was always top 3 in my previous guild, and we were equal geared or a the other had a bit better gear.
So if they do increase our dmg, that will make another nerf come because of that.
Our dps are not to low as arms atm.
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  • Stormscale
  • 9. Re: It looks like we are getting something ba   14/05/2009 05:01:38 PDT
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Q u o t e:
Seriously, they don't need to buff arms dps?
I'm was always top 3 in my previous guild, and we were equal geared or a the other had a bit better gear.
So if they do increase our dmg, that will make another nerf come because of that.
Our dps are not to low as arms atm.


And you think GC KNOWS that? No, they are just tossing out random stuff (Regarding Arms here, Fury needs a boost for sure)
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  • Defias Brotherhood
  • 10. Re: It looks like we are getting something ba   14/05/2009 05:01:41 PDT
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I just hope to god the buff to fury isnt gonna be to increase the proc % of blood surge, or if they do make the buff stack so it doesnt overlap as atm it barely makes 5% of furies DPS.
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  • 11. Re: It looks like we are getting something ba   14/05/2009 05:26:21 PDT
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Q u o t e:
haha,
imagine you are GC or his team and you have a job like this (and this is only warriors hehe):
/nerf protection
/fix protection
/nerf fury
/nerf arms
/fix arms
/nerf fury
/fix fury
/nerf arms
/fix fury
/fix arms
i am sure i can go on forever and this thread is closed for being too long and i am also sure that we will never hear /jobs done coz they don't wanna loose their repetitive boring 'balancing' jobs anyways
i am also sure that most warriors are sick of it tbh
i am going to close my recount addon, i do not wanna get frustrated over and over and over and over and over again, lol


they';ve got to pretend to be doing something if everything is perfect they'd lose their jobs ya know my brej!
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  • Argent Dawn
  • 12. Re: It looks like we are getting something ba   14/05/2009 05:41:49 PDT
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Q u o t e:
I just hope to god the buff to fury isnt gonna be to increase the proc % of blood surge, or if they do make the buff stack so it doesnt overlap as atm it barely makes 5% of furies DPS.


Yeh we barely have time to fit surge into our rotation much as it is, increasing the surge rate would probably flood our rotation..

I'd rather they do something with tg, perhaps make it -5%dmg instead..

Perhaps also fix surge so it can stack to +3, but not touching the proc rate, this would be a fix rather than anything else, sorta like what was done to deep wounds stacking.


The world is changing.
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  • 13. Re: It looks like we are getting something ba   14/05/2009 05:42:27 PDT
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*Warrior Community comments that the Titan's Grip nerf could've been stopped by several other changes*
GC: LET'S NERF FURY INTO THE GROUND, BABY!
(...)
GC: FURY DPS IS LOW, LET'S FIX IT.

Ghostcrawler suddenly reminds me of Donald of Dark Legacy Comics.

Miorum Dustmoore - [ Roleplayer stuck on the wrong Server :( ] [ Tank ] [ Also, DPS ]

Q u o t e:
If this server went Normal RP overnight, I'd cry of happiness and own you all in the face.
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  • Defias Brotherhood
  • 14. Re: It looks like we are getting something ba   14/05/2009 05:46:25 PDT
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Q u o t e:
*Warrior Community comments that the Titan's Grip nerf could've been stopped by several other changes*
GC: LET'S NERF FURY INTO THE GROUND, BABY!
(...)
GC: FURY DPS IS LOW, LET'S FIX IT.

Ghostcrawler suddenly reminds me of Donald of Dark Legacy Comics.


New sig ahoy!

"*Warrior Community comments that the Titan's Grip nerf could've been stopped by several other changes*
GC: LET'S NERF FURY INTO THE GROUND, BABY!
(...)
GC: FURY DPS IS LOW, LET'S FIX IT." - Miorum
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  • Defias Brotherhood
  • 15. Re: It looks like we are getting something ba   14/05/2009 06:07:42 PDT
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Its getting clearer and clearer that they had no idea what the hell they were doing when bringing the DK into this game and now they are in a position were they just don't know what to do anymore.
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  • 16. Re: It looks like we are getting something ba   14/05/2009 06:47:01 PDT
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It's never been Blizzards intetion to nerf fury so hard as it was, it's still beeing fixed after a huge patch, and they've been unlucky, and they need to make the viable again, but not as much as before, in this they gave huge buffs for Arms, which are now getting nerfed obviously.

I expect to see some nice buffs for fury! :) one way or another! you got my faith blizz!


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  • 17. Re: It looks like we are getting something ba   14/05/2009 09:32:42 PDT
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Q u o t e:
It's never been Blizzards intetion to nerf fury so hard as it was, it's still beeing fixed after a huge patch, and they've been unlucky, and they need to make the viable again, but not as much as before, in this they gave huge buffs for Arms, which are now getting nerfed obviously.

I expect to see some nice buffs for fury! :) one way or another! you got my faith blizz!




I guess they've been rather unlucky the past 5 years then..

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  • 18. Re: It looks like we are getting something ba   14/05/2009 09:45:20 PDT
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Good that Blizzard tests stuff before they make changes.


PVP class balance:
Warhammer Online - Rock, Paper, Scissor
World of Warcraft - The Good, the Bad, the Ugly
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  • 19. Re: It looks like we are getting something ba   14/05/2009 09:55:15 PDT
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Q u o t e:
Good that Blizzard tests stuff before they make changes.




You'd rather they left everything as it is right now then I take it?
It's an MMO, things change all the time. Some changes affect things in ways the developers couldn't have forseen easily when used in a way they didn't think of. Granted, the nerf to TG was kinda easy to see what it would do, I'll give you that. :)

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