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Slorkuz
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  • 0. "Secrets of Ulduar" Class Advice   29/04/2009 08:11:20 PDT
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The new content patch "Secret of Ulduar" was recently released and we would like to give you the opportunity to share useful information on your class with other players. Please use this thread to give your advice on good new talent specialisations, the best gems and useful new or updated glyphs according to your spec – or even new tricks for maximising your spells and abilities.

Please keep the forum rules in consideration; any nonconstructive posts will be moderated.

Community Team - English - ♪~ ( ̄。 ̄ ) . . . Can't keep my eyes from the circling skies, tongue-tied and twisted just an earth-bound misfit - I
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  • 1. Re: "Secrets of Ulduar" Class Advice   29/04/2009 08:55:00 PDT
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I don't know what for advice we should give eachother.

Seeing that all posts should point out that Survival is the way to go followed by MM.
And that MM is slightly better in movement heavy fights.

At least i think our class has to less uniqueness to bring into a raid. Seeing as Chimaera shot and Explosive shot both deal elemental dmg. And we should be dealing physical damage.

And all the party buffs we give are also given as other classes.

If you want to rock in Ulduar you have to ride a chopper. ( i love choppers )

And just stick at the top of the dps meter. That's mostly it.

But by far the very most rule you MUST follow is :

Enjoy yourself in Ulduar
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  • Bronze Dragonflight
  • 2. Re: "Secrets of Ulduar" Class Advice   29/04/2009 10:20:38 PDT
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Note to engineers: Now that they moved the haste to auto-shot directly rather than the Quiver, you can now dump it in favor of an Engineering bag full of ammo makers. 1 ammo maker = 2 slots of arrows. Just remember to click on em once in a while :)


Q u o t e:
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You will be forgotten.
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WarTotem, Most Sexy Tauren Shaman™ of The Coven of The Blue Panda
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  • Ravencrest
  • 3. Re: "Secrets of Ulduar" Class Advice   29/04/2009 20:26:45 PDT
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While Hawk Eye does not directly add damage it makes it a lot easier to keep the sniper training buff up in a lot of encounters, it also allows for easier spread of the raid.

It might not be the best way to epeen your damage on ignis-like encounters but in my experience it wins out in the end, especially on bosses that are an actual challenege.

The best place to take those three points from would be trap mastery if you're using the standard cookie cutter sv dps spec for 3.1

[ Post edited by Lahiri ]

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  • Vek'nilash
  • 4. Re: "Secrets of Ulduar" Class Advice   29/04/2009 21:00:33 PDT
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i haven't explored ulduar yet myself, but would be nice to know how often we're forced to move? For instance, MM depends on steady shot procs and haste buffs, to maximize damage, a MM hunter would prefer moving during the usage of instants instead of steady shots in his/her rotation. Will i still be able to time my steady shots so i do not lose much dps through movement?

Hunter facts:
-I especially adore misdirection in pvp, seriously overpowered uber %!*@. I took readiness just to use it twice in an arena.
-Guns don't kill people, bullets do.
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  • 5. Re: "Secrets of Ulduar" Class Advice   29/04/2009 23:44:53 PDT
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Hawk eye is a must for me, bosses are huge

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  • 6. Re: "Secrets of Ulduar" Class Advice   30/04/2009 00:59:17 PDT
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I dont thing that theres some "secret" in dooing DPS with hunter its like SUrvival specced=Dps comes from LnL procs. MM= DPS comes from Haste but you will run out of mana really fast unless boss have Mana so you can sting him to get 3K mana..
Secret is that Hunters DPS is very low when you dont have good setup for 25man.

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  • Chamber of Aspects
  • 7. Re: "Secrets of Ulduar" Class Advice   30/04/2009 01:23:10 PDT
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As hunter forums are generally full of advice and help normally this thread isnt that useful :)
Seriously unless you troll in here you get fast good advice very quickly in the hunter forums!
(4 years of getting %*!# from blizzard makes us stick together)
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  • Grim Batol
  • 8. Re: "Secrets of Ulduar" Class Advice   30/04/2009 06:38:07 PDT
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My class advice!

Don't get too attached to your spec/s, they're bound to be interfered with due some lame arena "balance" attempt by people without any creativity left, don't get me wrong but really.. the hunter class is a yoyo going back and forth. Tiresome but it makes us try to achieve MAX with what we're stuck with.

One week we're somewhat OP, the next week we're nerfed to oblivion and have to find a new spec to play with.

From being BM totally dominating and then hitting rock bottom, from Surv having a really good damage output both in the arena and in the raid instances to "fixed" to be somewhat underwelming but yet the best alternative in arena. What's next? =)

-

So my advice again.. be openminded to your current spec/s they're bound to be changed.
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  • 9. Re: "Secrets of Ulduar" Class Advice   30/04/2009 13:30:56 PDT
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Q u o t e:
i haven't explored ulduar yet myself, but would be nice to know how often we're forced to move? For instance, MM depends on steady shot procs and haste buffs, to maximize damage, a MM hunter would prefer moving during the usage of instants instead of steady shots in his/her rotation. Will i still be able to time my steady shots so i do not lose much dps through movement?

Levi: not applicable
Razor: Low movement
Ignis: no data
Decon: Low movement
Kilo: Low movement
Council: Medium movement
CrazyCatLady: Medium movement
Holdir: Heavy movement
Freya: Heavy movement

That's all I have done on 25 man.

If your neck starts to hurt, shove a pillow under it... http://saint-babylon.mybrute.com/
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  • Ravencrest
  • 10. Re: "Secrets of Ulduar" Class Advice   30/04/2009 20:12:27 PDT
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Q u o t e:

CrazyCatLady: Medium movement
Holdir: Heavy movement



I disagree with these two actually.
On Auriaya you don't really have to move at all except getting back in position after fear.

On Hodir Id really try to stand beside one of the toasty fires in which case you dont have to move much at all. It's more appropriately a medium then.

adding:
Thorim is medium once you hit p2

mimiron is heavy movement in p4, p3 as well if you're kiting the assault bots. p2 is medium and p1 is almost none.

vezax is pretty heavy on movement.

Yogg-Saron is heavy in p1, medium-heavy in p2 if you're top-side, no movement in p3 (or almost none)

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  • Vek'nilash
  • 11. Re: "Secrets of Ulduar" Class Advice   01/05/2009 08:10:33 PDT
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Q u o t e:

Levi: not applicable
Razor: Low movement
Ignis: no data
Decon: Low movement
Kilo: Low movement
Council: Medium movement
CrazyCatLady: Medium movement
Holdir: Heavy movement
Freya: Heavy movement

That's all I have done on 25 man.


Q u o t e:

On Hodir Id really try to stand beside one of the toasty fires in which case you dont have to move much at all. It's more appropriately a medium then.

adding:
Thorim is medium once you hit p2

mimiron is heavy movement in p4, p3 as well if you're kiting the assault bots. p2 is medium and p1 is almost none.

vezax is pretty heavy on movement.

Yogg-Saron is heavy in p1, medium-heavy in p2 if you're top-side, no movement in p3 (or almost none)


thanks for the response, exactly what i was looking for.

btw MM has no mana issues in a 25 man raid with few replenishment classes in it; just take rapid recuperation and you can last forever

[ Post edited by Jyotinda ]


Hunter facts:
-I especially adore misdirection in pvp, seriously overpowered uber %!*@. I took readiness just to use it twice in an arena.
-Guns don't kill people, bullets do.
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  • 12. Re: "Secrets of Ulduar" Class Advice   01/05/2009 17:55:14 PDT
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Q u o t e:
I dont thing that theres some "secret" in dooing DPS with hunter its like SUrvival specced=Dps comes from LnL procs. MM= DPS comes from Haste but you will run out of mana really fast unless boss have Mana so you can sting him to get 3K mana..
Secret is that Hunters DPS is very low when you dont have good setup for 25man.

I'm sorry but you're mistaking YOUR DPS with the DPS of hunters in general you must do bad DPS if you say that without good setup we do bad DPS, how much DPS do you do unbuffed on a dummy? about 1.5k or something. i do 3k-3.8k DPS unbuffed on test dummy and about 5k DPS in Ulduar.
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  • 13. Re: "Secrets of Ulduar" Class Advice   02/05/2009 12:10:31 PDT
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You can either enjoy ulduar or do well. Seeing as you have 4cds of yourown to watch along with linking pet cds and ensuring you have the capability to blow everything for heroism :P

you barely have to move on any fight, the last 3 bosses are a fair amount of movement, but then again it is for everyone. Other than that all the other fights can be done with disengage, and as you stop moveing before the buff runs out it replenishes giving no downtime.

For those with mana issues, there are several fights where you can make it intensely easier. For thorim.freya and iron council are most notable.

On thorim phase 1 (if your in the arena aoeing/frost trapping) focus target thorim and viper sting him everyone CD, basically 3k ish mana back every 15 seconds. same with freya whilst you take down the adds and council do it for the little guy (basic tactic) generally makes life a lot easier when you have all your +dmg debuffs on curent target full nuking, then missing 1 move every now and again to keep you up with infinite mana.

no time in aspect of viper = win

im in my tree, dont make me come down!
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  • Vek'nilash
  • 14. Re: "Secrets of Ulduar" Class Advice   02/05/2009 16:59:16 PDT
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Ok, so this is where we share all our advice.

Ok, advice - Lets not beat around the bush here. this advice isn't quite for the players, its more for the blues and GC.

Now im not going to bore you all to death with pages and pages of text to read through, im going to make it quite simple and less complicated as i possibly can.





FIX HUNTERS



/end.
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  • 16. Re: "Secrets of Ulduar" Class Advice   08/05/2009 20:07:31 PDT
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sting all 3 for a boost? thats the biggest waste of GCDs i can imagine. Serpents stings damage is low as hell, just zerg your initial target with the little on on focus macro for viper sting, face side on to the curent target and spam dps whilst getting a viper off for mana without switching target for minimal dps loss.

On hodir get the lightning charge priority, then camp fire with the charge buff, fire gives inc magic dmg increase taken by boss, hence explosive dmg blasts up, that and you dont have to jump or move, only get moonlight if its near fire, seeing as the majority of your damage is ok a fixed CD.

Personally for thorim i put a slow trap for raid benefit over my own, and as previously, stick thorim on focus macro and spam viper sting whilst aoeing your heart out with insane mana regen. Same with freya.

mimi you have like a year to get mana back inbetween phases, no problems.

general, try not to cast moves when not in black zone, you will be getting 12k explosive crits in it, and all other moves costing 70% less mana. You dont need to go into the green zone, possibly once you never know, makes healers lives easier. Though this fight depends on your raid tactics etc.

Yogg, not downed yet, having to rely on the idiots in my raid to perform well is a downfall, so far phase 1 is no problem at all mana wise, and havnt had much practice on P2, tho im sure there will be something somewhere with mana you can just focus and soak mana from.

In short there is NO mana problem on ANY fight in ulduar (normal modes) just use your head.

as far as anything else goes, my personal rotation is (KS) ES, BA,SerpS , MS , SS
multi will be before ba serp app one time, after the next etc, personall i just found it nicer to manage this way, and got 5.5-6k dps from it, so dont rly need to poke out more till hard modes start flopping around.

im in my tree, dont make me come down!
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  • Ravencrest
  • 18. Re: "Secrets of Ulduar" Class Advice   09/05/2009 05:41:55 PDT
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Putting Serpent on the other members of the assembly may look good on the meter but they get healed fully when one of the others die. It's a waste of mana and time. So yeah, it's a really stupid thing to do.

[ Post edited by Lahiri ]

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