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  • 80. Re: Warrior Caps (3.08)   20/04/2009 00:51:54 PDT
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I posted a thread about this but i post it here as well

Q u o t e:
Arms
214 expertise rating (26 expertise skill) removing 6.5% dodge rate
181 expertise rating using the tallent Strength of Arms 2/2
148 expertise rating (18 expertise skill) to remove the 4.5% dodge rate using the talent Weapon Mastery 2/2


So if you specc both WM and SoA..
116 expertise raiting using Strength of Arms 2/2 AND Weapon Mastery 2/2 to reach cap as arms?
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  • 81. Re: Warrior Caps (3.1) Updated!   20/04/2009 03:18:00 PDT
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Missing some ARP infos :/

- Это же твой ребенок!
- Да у меня таких детей по Союзу...
http://www.youtube.com/watch?v=RTngBI51gJc
RE: Hotkey Bug
http://www.bilder-hochladen.net/files/9ely-4.jpg
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  • 82. Re: Warrior Caps (3.1) Updated!   20/04/2009 03:22:42 PDT
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I've seen on maxdps now that the gem of choice (for arms warriors anyway) is the one with +16 armor penetration.

So here comes the 1million dollar question: is it worth it re-gemming totally to ArP, i.e. getting rid of +Str gems (I'd keep the +Crit gems to maintain a minimum)?

/moo
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  • 83. Re: Warrior Caps (3.1) Updated!   20/04/2009 03:25:58 PDT
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Q u o t e:
I've seen on maxdps now that the gem of choice (for arms warriors anyway) is the one with +16 armor penetration.

So here comes the 1million dollar question: is it worth it re-gemming totally to ArP, i.e. getting rid of +Str gems (I'd keep the +Crit gems to maintain a minimum)?


Well, I change the most of my STR gems into 16 ARP and the 27 STR to 27 ARP.

Well, 5k-6,5k DPS in Ulduar, like XT, Razorascale, Ignis, Kolo..

Have something about 370 arp (battlestance+SA and another debuffs for sure not included, as well the GT proc isnt), hope I did the right thing :/

Edit:
Srry for grammar, not a native speaker :/

[ Post edited by Kelderoth ]


- Это же твой ребенок!
- Да у меня таких детей по Союзу...
http://www.youtube.com/watch?v=RTngBI51gJc
RE: Hotkey Bug
http://www.bilder-hochladen.net/files/9ely-4.jpg
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  • 84. Re: Warrior Caps (3.1) Updated!   20/04/2009 04:29:38 PDT
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Q u o t e:
I've seen on maxdps now that the gem of choice (for arms warriors anyway) is the one with +16 armor penetration.

So here comes the 1million dollar question: is it worth it re-gemming totally to ArP, i.e. getting rid of +Str gems (I'd keep the +Crit gems to maintain a minimum)?


Maybe not the best thread to discuss this but anyway, what i've read about it you should reach 30% ArP from gear before you start regem for ArP.

But it seem like it dosent matter that much on the dps meters atm, wait until you get some Ulduar gear and you will make a big difference :)
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  • Zenedar
  • 85. Re: Warrior Caps (3.1) Updated!   20/04/2009 05:05:51 PDT
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People both here and on EJ forums is wailing about ArP and how good it is etc and that you should use Grim Toll if you have it.

My stats since armory seems broken:
4145 ap with shout (+320 from trinket after 20 hits)
32% crit
264 arp
244 hit (+83 when using Grim Toll)
202 haste
15 expertise
Sword spec (using armageddon)

No need to tell me that axe spec is better, i know that, im not using sword because i choose to. :)

I have done alot of testing on boss dummy swapping my trinkets around and im consistantly getting that Mirror of Truth + Fury of the Five Flights do 200-300 more dps than Grim Toll + Fury of the Five Flights no matter how i try. Why are everyone saying Grim Toll is better? How come i do less dps with it than Mirror of Truth no matter how many times i try?
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  • 86. Re: Warrior Caps (3.1) Updated!   20/04/2009 09:08:09 PDT
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Q u o t e:
I've seen on maxdps now that the gem of choice (for arms warriors anyway) is the one with +16 armor penetration.

So here comes the 1million dollar question: is it worth it re-gemming totally to ArP, i.e. getting rid of +Str gems (I'd keep the +Crit gems to maintain a minimum)?


Sorry, I will try to update the thread a bit in a short while.

So to this question. I think this could be a yes - but that is if you are going Arms (and will stay in the arms stance). :-)

Edit: Remember that you get Str x 20 % x 10 % (kings) now if you spec fury. So if one go fury I seriously doubt it is any good to switch to ArP from Str.

[ Post edited by Arnir ]

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  • 87. Re: Warrior Caps (3.1) Updated!   20/04/2009 09:35:43 PDT
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Q u o t e:


Sorry, I will try to update the thread a bit in a short while.

So to this question. I think this could be a yes - but that is if you are going Arms (and will stay in the arms stance). :-)

Edit: Remember that you get Str x 20 % x 10 % (kings) now if you spec fury. So if one go fury I seriously doubt it is any good to switch to ArP from Str.


:-O
Good point, didn't think of that... meaning that if I wanna respec to fury again later on, I'll have to gem back to +strength!

Crap...

/moo
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Ancilorn
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  • 88. Re: Warrior Caps (3.1) Updated!   22/04/2009 10:27:05 PDT
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Now with added 'blue' .

It can found in the new collection of guides in the sticky atop the forum.

http://forums.wow-europe.com/thread.html?topicId=8864978599&sid=1

"Once we jumped off the boat and into the jungle, we cranked up the volume and marched to our own drummer..."

Community Team - English
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  • The Maelstrom
  • 89. Re: Warrior Caps (3.08)   27/04/2009 00:27:22 PDT
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why would an arms warr need expertise having the new anti-parry glyph and relentless assault... it's just one thing - that the glyph isnt yet working properly, but the idea is that the more you dodge/parry, the faster you go down, roguey/feral guy or boss, or whatever

"i hate you... i hate you all." (c)
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  • 90. Re: Warrior Caps (3.1) Updated!   27/04/2009 13:34:41 PDT
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Q u o t e:
Now with added 'blue' .

It can found in the new collection of guides in the sticky atop the forum.

http://forums.wow-europe.com/thread.html?topicId=8864978599&sid=1


Oh my God...

First time I have ever seen a blue post in this forum.

Oh well, might get another one in two years. ;)

Edit: I realize there is a sticky, that doesn't count.

~Dog

[ Post edited by Dogtag ]


The Bandwagon™

Jump on it today!
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  • 91. Re: Warrior Caps (3.1) Updated!   27/04/2009 14:11:33 PDT
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I reported the thread this morning for "Le Sticky" because this thread totally deserves it & it's needed.

If the Meerkats are coming after you, you did something really wrong...

Level 80 Warrior, Hunter, Shadow Priest, Mage, Warlock, Rogue & Death Knight.
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  • Lightning's Blade
  • 92. Re: Warrior Caps (3.1) Updated!   29/04/2009 00:58:13 PDT
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resticky this please
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  • 93. Re: Warrior Caps (3.1) Updated!   29/04/2009 01:03:20 PDT
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Q u o t e:
resticky this please



Like the blue says, it has been added to a bigger topic with usefull links...
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  • 94. Re: Warrior Caps (3.1) Updated!   10/05/2009 10:45:19 PDT
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I have weapon mastery, strength of arms and an axe, how much do i still need? expertise rating and expertise and also what shows on the tooltip is kinda confusing

Weapon Mastery: -2% dodge
Strength of Arms: +4 expertise
Orc Axe racial: +5 expertise
and only Ruthlessness (32 expertise rating) from gear.

[ Post edited by Grasmaaier ]

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  • Saurfang
  • 95. Re: Warrior Caps (3.1) Updated!   10/05/2009 13:07:35 PDT
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You currently need a total of 107 expertise rating or 98 more to hit the expertise cap. I'm not sure how important expertise is in pvp but if you're intending on pve then you have to reach the hit cap first.
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  • 97. Re: Warrior Caps (3.1) Updated!   11/05/2009 06:50:26 PDT
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Q u o t e:
You currently need a total of 107 expertise rating or 98 more to hit the expertise cap. I'm not sure how important expertise is in pvp but if you're intending on pve then you have to reach the hit cap first.


I have a full pve set too it's just not displayed, over the hit cap. Anyhow I think I know already, weapon mastery isnt displayed but the rest are.

I have -5% dodge -3% parry so i basically just need 1.5% more to reach the cap since bosses dont parry from behind :p but maybe getting some more for the parry for bosses like Kologarn is nice.

one question: when you attack a boss from infront, is his dodge chance also increased or just the parry chance? cause if i'll have the dodge cap (from behind atleast) capped from gear then I won't bother taking weapon mastery any more and switch it for imp execute.

[ Post edited by Grasmaaier ]

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  • 98. Re: Warrior Caps (3.08)   12/05/2009 14:56:50 PDT
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i like warriors very much bicase they are the weakest class in wow i just dont understand why does blizzard get them weaker not stronger they keep building up death knights noone care about warriors i dont think thats fair i think all class should be the same
tips are nice but on pvp they are praticly lame they cant kill critten i dont got anything againts blizzard its cool but warriors praticly and basicly SUCK!
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  • 99. Re: Warrior Caps (3.1) Updated!   18/06/2009 08:11:59 PDT
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like you say here:

Racial bonuses:
Human using sword or mace: 25 less expertise rating needed
Orcs using axes: 41 less expertise rating needed
Dwarfs using maces: 41 less expertise rating needed



If i get 2 axes will that sat then that i 82 less expertise rating need or doesn't count it twice and keep it by 41 ?
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