Welcome to the Invent an Instance Thread, where you the gamer can think up and suggest an instance, purely from your own imagination.
No instance can be to great or two small, since such things are so in the great world of blizzard, and anything goes.
First suggestion, my one, is The Instance of Candy. You need to explorer the great underground realm of Candy, where the rivers are made of melted chocolate, and the walls of dark chocolate and nuts.
The boss: Willy Wonka, The Candy man from early doctor who episodes, and the final boss, Delia Smith and her cooking recipes. Boss Delia summons cookie monsters to turn you into a savoury treat, which the group your in can eat if they want to.
2. Re: Invent an instance. 12/21/2008 10:04:34 AM PST
The nerf halls.
every 20 yards one of your random talents or spells gets nerfed for the rest of the instance.
this would give players a new challenge because they would have to constantly adapt their gameplay.
3. Re: Invent an instance. 12/21/2008 10:11:05 AM PST
CoT: Pre-BC
You're all reverted to level 60, with the talents that were usable in patch 1.12, free respec for the instance and once you're out you'll get your old spec back.
You will be geared with T1, T2 or HWL set (your choice) and you'll be fighting other players like they were pre-BC.
Honour system is back, and gives you a chance to get those good ol'e ranks again.
...Gief tbh.
thatgnomelol@hotmail.com, add me!
Q u o t e: I also wish for Irgnoam in my garden, with a cute little fishing rod and his avatars funky little comb-over.
5. Re: Invent an instance. 12/21/2008 10:17:07 AM PST
Q u o t e: CoT: Pre-BC
You're all reverted to level 60, with the talents that were usable in patch 1.12, free respec for the instance and once you're out you'll get your old spec back.
You will be geared with T1, T2 or HWL set (your choice) and you'll be fighting other players like they were pre-BC.
Honour system is back, and gives you a chance to get those good ol'e ranks again.
12. Re: Invent an instance. 12/21/2008 11:24:32 AM PST
Q u o t e: The nerf halls.
every 20 yards one of your random talents or spells gets nerfed for the rest of the instance.
this would give players a new challenge because they would have to constantly adapt their gameplay.
<3
Q u o t e: That is a bad idea wrapped in a horrible plan and shipped in a retarded box.
14. Re: Invent an instance. 12/21/2008 01:07:23 PM PST
Some big 40-40 BG instance.
At the start you will be at some camp where Thrall or whats his name from SW hold a short speech of you fighting for the horde/alliance (just within the 1 minute waiting time) and you get gear issued for this battle as the elite troops or something.
Now, the gear issued for that fight is for everyone same tier.
As I imagine the battlefield will be some like WSG with the field of strife in the middle. No entrance into the camps, only every 30 sec new waves from both sides onto the battlefield.
17. Re: Invent an instance. 12/21/2008 03:15:37 PM PST
I'd make a raid instance named "Hall of the class kings".
There would be 10 bosses, one of each class.
It would be a 25 man only raid and would be a great castle containing long corridors before you got into great halls where the boss stands.
Each of the boss would drop like 2 emblems and when all 10 bosses has been killed a door to a chest room would open and there it would be one chest for each class containing 1 tier token for their class and a big chest in the middle that would have 10 random level 80 epics for everyone to roll on if needed.
Lets take the Druid boss for an exampel, he would start as a Moonkin and do Mass Wrath that hit everyone in the raid for like 4k damage while spaming Starfire on the tank and do Entangle roots and Cyclone on random players and a moving Moonfire would move fast through the room over a random path doing like 3k damage if someone got hit and add a debuff that does like 2k every 3 sec for 12 sec or whatever. Then on 75% the boss would turn into a bear and have other kinds of abilities.
19. Re: Invent an instance. 12/21/2008 07:45:26 PM PST
Q u o t e: The nerf halls.
every 20 yards one of your random talents or spells gets nerfed for the rest of the instance.
this would give players a new challenge because they would have to constantly adapt their gameplay.
Even better, they should make a dungeon dedicated to Gutrot, in that all your armor and gear disappear in the dungeon, and you need to fight naked.