I'm a druid with (in raid gear) + 1666 healing and 122 mp5 while casting.
I have been using Bracing Earthstorm Diamond (meta gem, +26 healing, -2% threat) in my T4 helmet. I so seldom overagro that the 2% threat is not that much of a difference. Also that item needs more yellow then blue and more red then blue, while most of my sockets are blue. So I have no socket bonuses to make this work.
I am wondering about the next meta though: Insightful Earthstorm Diamond (12 int, mana restore).
Reading up on it, it has a 2% chance of restoring 300 mana. That equals about 10 mp5 casting 20 heals per second.
The requirements of this meta would allow me to use blue gems in my blue sockets.
I have made some calculations (
http://forums.wow-europe.com/thread.html?topicId=305702111&postId=3054750310&sid=1#0)
These calculations show me the following values when it comes to health restored per minute.
Meta:
Insightful Earthstorm Diamond (12 int, mana restore ~ 10 mp5):
2377
Bracing Earthstorm Diamond (+26 healing, 2% threat reduction) :
499
Red/Blue/Yellow:
Lustrous Star of Elune (3mp5):
587
Royal Nightseye (+9 healing, 2mp5):
564
Dazzling Talasite (4 int, 2 mp5):
531
Teardrop Living Ruby (+18 healing):
346
Luminous Noble Topaz (+9 healing, 4 int):
313
Purified Shadow Pearl (+9 healing, +4 spi):
290
Clearly the Insightful Earthstorm Diamond is the way to go. However, I wonder about the other socketed items. Most of them now contain Teardrop Living Ruby (+18 healing). I could replace them all by a better one, Lustrous Star of Elune, or Royal Nightseye, giving me more mp5.
Now the question. Should I suffer 134 +healing to gain 27 mp5? (or suffer 80 +healing to gain 21 mp5)
(reminder of current stats: +1666 healing and 122 mp5 while casting. )
As it is currently I seldom go oom. There are mana pots for that if needed. I mostly use innervate on other people, sometimes on me. So do I need the mp5? Momentarily my guild has kara and gruul on farm, trying maggie and void reaver.
Secondly, when I am NOT in a raid, fights don't last that long. When soloing.. heck I dont use healing gear. When in groups I am most likely the only healer = I will get innervate AND fights dont last that long, making +healing a lot more worth more then mp5.
Help please.