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  • 0. Druid Equipment List 1.8.0 (PVP Feral/Hybrid)   25/08/2006 06:46:20 PDT
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Original sticky on the EU druid forums by Touched, 60 NE Druid, Easy Company on Burning Blade.

All credit goes to Telkella from the US forums who orginally made this series of posts:

Feral Druid equipment 1.8.0

Post 1: Introduction
Post 2: Feral Headpieces
Post 3: Feral Shoulders
Post 4: Feral Chestpieces
Post 5: Feral Bracers
Post 6: Feral Gloves
Post 7: Feral Belts
Post 8: Feral Leggings
Post 9: Feral Boots
Post 10: Feral Cloaks
Post 11: Feral Amulets
Post 12: Feral Rings
Post 13: Feral Weapons
Post 14: Set Bonuses
Post 15: Guides: Ring of Protection, Unyielding Maul, Dire Maul, Songbird Blouse, Atal'ai Spaulders
Post 16: Miscellaneous Information

The Druid's class-defining ability is shapeshifting. A Feral Druid is a Druid that concentrates on making his or her shapeshifted forms as effective as possible. The definition varies but there are basically two types of Druids that call themselves Feral:

* "Pure Feral" involves ekeing out every last bit of utility in forms. This means focusing on Str/Agi/Sta, loading up on feral talents, and generally playing as a substitute for a Warrior or a Rogue with the ability to shift into an emergency caster.

* "Feral Hybrid" changes back and forth as necessary, and therefore can make use of all five stats (although exact playstyles vary, Str/Sta/Int are definite wants). An example of this type of Feral Druid is the PvP-oriented "Swift" build that includes Swiftshifting, Feline Swiftness, and Nature's Swiftness for maximum versatility.

This aims to be a complete list of high-level equipment that may be of interest for a Feral Druid. In the current state of itemization, most leather armor is "Rogue armor" (physical stats) or "Druid armor" (caster stats). All four of the Druid sets (Wildheart, Cenarion, Stormrage, Haruspex) are caster gear that is useless to us. Feral Druids have to cobble together a personal kit of random blue items with the stats that we like. This is both a blessing and a hindrance. We can tailor our stats completely to our tastes, but do not get a set bonus. We can choose based on appearance and will never look like near-clones of one another (as many classes including caster Druids often do), but kit-bashing can also result in a walking fashion disaster. As long as Blizzard sees fit to make Druid sets all caster-oriented, we may as well look on the bright side and enjoy our individuality.

(As a set, Shadowcraft is decent but too low on attack power since unlike Rogues we can not concentrate solely on Agility at the expense of Strength. As a matter of etiquette, if you are with Rogues please pass on SC pieces or at least ask if it is okay to roll! It is their set, and there are better options for us in most slots. Any other leather with physical stats is fair game, but let them have SC if they need it.)

Str: Strength. 1 Str = 2 Attack Power (Atk). 14 Atk is about 1 DPS.
Agi: Agility. 1 Agi = 2 Armor (AC). At level 60, about 0.05% crit and 0.05% dodge, or 20 Agi for 1%. As of 1.7, 1 Agility adds 1 Attack Power for Cat Form only.
Sta: Stamina. 1 Sta = 10 Health.
Int: Intellect. 1 Int = 15 Mana, 0.01% Spell Crit.
Spi: Spirit. 15+(Spirit/5) Mana regeneration every two seconds. Also affects Health regeneration out of combat.

Other mods:

+x% Crit: Directly raises critical hit rate with melee attacks.
+x% Hit: Raises chance to land a successful hit with melee attacks.
+x% Dodge: Raises chance to dodge.
+x% Parry, +x% Block: Not applicable to Druids at this time. Unless the other mods on an item are very compelling, ignore.
Atk: Some equipment raises Attack Power directly. Unless you have Strength of the Wild x Atk is the same as x/2 Str.
Def: Defense skill. For us, 1 Defense = +0.04% Dodge, +0.04% chance to be missed, -0.04% chance to be crit by attackers.

SP: Spell Power. "Increases damage and healing done by magical spells and effects by up to X." Sometimes called focus.
+x% SpCrit: Raises critical hit rate for spells.

AR: Arcane resistance. Mages, Druids.
FR: Fire resistance. Mages, Warlocks. Also very useful in parts of the Molten Core and Blackwing Lair.
FrR: Frost resistance. Mages, Shamans.
NR: Nature resistance. Druids, Shamans. Also very useful in Maraudon and presumably Ahn'Qiraj.
SR: Shadow resistance. Warlocks, Priests (of the face-melting variety).

Since we can not cast any spells in forms, Feral equipment focuses on the physical stats. There are also some very nice leather pieces that give a boost to all of your stats (Bone Ring Helm, Death's Clutch, Songbird Blouse, Wildheart Kilt, Boots of the Shrieker), which may be particularly interesting for PvPers that switch back and forth between forms more often.

In general, good choices for Bear Form include the gear with unusually high AC. Stamina is a must for tanking, of course. Strength and Agility are both useful to Bear Form, as Bear abilitie

[ Post edited by Athinirá ]

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  • 1. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:46:58 PDT
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Chest

392 AC (+170 AC included), +40 Str +22 Sta: Malfurion's Blessed Bulwark http://wow.allakhazam.com/db/item.html?witem=19405
268 AC (+120 AC included), +20 Fire: Volcanic Breastplate http://wow.allakhazam.com/item.html?witem=15053
212 AC, +28 Atk, +25 Sta, +30 Shadow: Interlaced Shadow Jerkin http://wow.allakhazam.com/db/item.html?witem=19439
197 AC, +1% Crit, +19 Str +14 Agi +18 Sta +13 Int, +21 SP: Dragonhide Breastplate http://wow.allakhazam.com/db/item.html?witem=16549 (PvP R12)*
190 AC, +2% Crit +1% Dodge, +13 Str +20 Sta: Breastplate of Bloodthirst http://wow.allakhazam.com/item.html?witem=12757
181 AC, +1% Hit, +32 Agi +6 Sta: Primal Batskin Jerkin http://wow.allakhazam.com/db/item.html?witem=19685
181 AC, +17 Str +17 Sta +16 Int +13 Spi: Blood Tiger Breastplate http://wow.allakhazam.com/db/item.html?witem=19688
176 AC, +1% Crit, +13 Str +9 Agi +14 Sta +8 Int, +16 SP: Dragonhide Breastplate http://wow.allakhazam.com/db/item.html?witem=16504 (PvP R8)
176 AC, +26 Agi +13 Sta +12 Spi: Shadowcraft Tunic http://wow.allakhazam.com/item.html?witem=16721
174 AC, +2% Crit +4 Str +10 Sta +6 Spi: Tombstone Breastplate http://wow.allakhazam.com/item.html?witem=13944
172 AC, +50 Atk, +5 Agi +10 Sta, +10 Fire/Shadow: Nightbrace Tunic http://wow.allakhazam.com/item.html?witem=12603
172 AC, +60 Atk, +8 Str +8 Agi: Cadaverous Armor http://wow.allakhazam.com/item.html?witem=14637
165 AC, +13 Str +13 Agi +13 Sta +13 Int +13 Spi: Songbird Blouse http://wow.allakhazam.com/item.html?witem=13378
165 AC, +18-19 to two or +28-29 to one stat: Adventurer's Tunic http://wow.allakhazam.com/db/item.html?witem=10264
165 AC, +18-19 to two or +28-29 to one stat: Supreme Breastplate http://wow.allakhazam.com/db/item.html?witem=15442
163 AC, +2% Crit +1% Dodge: Stormshroud Armor http://wow.allakhazam.com/item.html?witem=15056
158 AC, +11 Str +27 Sta: Warbear Harness http://wow.allakhazam.com/item.html?witem=15064
156 AC, +25 Agi +7 Sta: Wicked Leather Armor http://wow.allakhazam.com/db/item.html?witem=15085
154 AC, +20 Agi +13 Sta: Hyena Hide Jerkin http://wow.allakhazam.com/db/item.html?witem=18478
102 AC, +11 Spi, 5% chance when hit Sleep on attacker: Green Whelp Armor http://wow.allakhazam.com/db/item.html?witem=7375

* Note that the Alliance and Horde epic PvP pieces currently have slightly different stats. I assume it is a bug. Both rare PvP chestpieces have spell power so my guess is that the epic Alliance one is also meant to have spell power instead of attack power.

Chest Enchantments

Greater Stats (+4 to all five stats) http://wow.allakhazam.com/db/spell.html?wspell=20025
Stats (+3 to all five stats) http://wow.allakhazam.com/db/spell.html?wspell=13941
Major Health (+100 Health) http://wow.allakhazam.com/db/spell.html?wspell=20026
Core Armor Kit (+3 Def) http://wow.allakhazam.com/item.html?witem=18251

If Greater Stats is available on your server I think it is clearly the best choice. Otherwise, a fairly tough decision between 10 Stamina points' worth of Health which is very nice for all classes, or 15 points spread across all of your stats. In my opinion Stats is the better choice for a hybrid class like the Druid, even a full Feral build. Core Armor Kits are one means of raising Defense, but we get less benefit from Defense skill than other classes (no parry or block) and so I do believe the stats are the best choice.

Enchantments that directly raise Armor (and Leatherworkers' Armor Kits) are not multiplied by the Dire Bear bonus. 10000 Armor becomes 10040 Armor if you put on a Rugged Armor Kit. It's not worth it. It is a better idea to get high-Armor items with low stats and then make up the difference in stats with enchants.
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  • 2. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:47:31 PDT
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Bracers

93 AC, +32 Atk, +17 Sta, +4 AR/FR/FrR/NR/SR: Dragonspur Wraps http://wow.allakhazam.com/db/item.html?witem=20615
86 AC, +24 Str +8 Sta: Wristguards of Stability http://wow.allakhazam.com/db/item.html?witem=19146
86 AC, +11 Str +19 Agi +8 Sta: Forest Stalker's Bracers http://wow.allakhazam.com/db/item.html?witem=19587 (WSG Exalted)
82 AC, <waiting on bonus>: Abyssal Leather Bracers http://wow.allakhazam.com/db/item.html?witem=20681
79 AC, +1% Hit, +14 Agi +7 Sta: Primal Batskin Bracers http://wow.allakhazam.com/db/item.html?witem=19687
77 AC, +17 Sta +7 Int: First Sergeant's Dragonhide Armguards http://wow.allakhazam.com/db/item.html?witem=18434 (PvP R5)
77 AC, +7 Str +8 Agi +14 Sta: Yeti Hide Bracers http://wow.allakhazam.com/db/item.html?witem=19113
77 AC, +1% Hit, +13 Sta +5 Spi, +10 Shadow: Blackmist Armguards http://wow.allakhazam.com/item.html?witem=12966
76 AC, +10 Agi +9 Sta, +24 Attack: Bracers of the Eclipse http://wow.allakhazam.com/item.html?witem=18375
75 AC, +7 Str +8 Int +14 Spi: Bleak Howler Armguards http://wow.allakhazam.com/item.html?witem=13208
73 AC, +15 Sta, +4 mana/5 sec: Magistrate's Cuffs http://wow.allakhazam.com/item.html?witem=18726
72 AC, +7 Agi +16 Sta: Malefic Bracers http://wow.allakhazam.com/item.html?witem=18700
71 AC, +15 Agi +7 Sta: Shadowcraft Bracers http://wow.allakhazam.com/item.html?witem=16710
71 AC, +9-10 to two or +15 to one stat, +10 Fire: Cinderhide Armsplints http://wow.allakhazam.com/item.html?witem=11764
69 AC, +4 Str +15 Agi +4 Sta: Deepfury Bracers http://wow.allakhazam.com/item.html?witem=13120
68 AC, +9-10 to two or +15 to one stat: Adventurer's Bracers http://wow.allakhazam.com/db/item.html?witem=10256

Bracer Enchantments

Superior Strength (+9 Strength) http://wow.allakhazam.com/db/spell.html?wspell=20010
Superior Stamina (+9 Stamina) http://wow.allakhazam.com/db/spell.html?wspell=20011
Deflection (+3 Def) http://wow.allakhazam.com/db/spell.html?wspell=13932

Strength or Stamina, whichever you need more. I can't think of any case where Deflection would be better than 90 HP, but as with the Core Armor Kits it bears mentioning as Druids simply do not have the options that Warriors do for raising Defense skill through equipment. Maybe if there were a nice +7 Greater Deflection that would be a more viable alternative, but once again I recommend stats.
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  • 3. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:48:36 PDT
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Gloves

207 AC (+100 AC included), +14-15 to two stats: Slaghide Gauntlets http://wow.allakhazam.com/item.html?witem=13258
173 AC (+60 AC included), +1% Crit, +15 Str +10 Sta: Shadow Panther Hide Gloves http://wow.allakhazam.com/db/item.html?witem=20259
133 AC, +14 Agi +14 Sta, +42 Attack, +8 Fire +8 Shadow: Doomhide Gauntlets http://wow.allakhazam.com/item.html?witem=18544
130 AC, +1% Crit, +15 Str +15 Sta, +8 Fire +5 Shadow, +5 Daggers: Aged Core Leather Gloves http://wow.allakhazam.com/item.html?witem=18823
123 AC, +18 Str +17 Agi +15 Sta, stealth detection: Dragonhide Gloves http://wow.allakhazam.com/db/item.html?witem=16555 (PvP R13)
122 AC, +1% Crit, +34 Atk, +16 Sta: Blooddrenched Grips http://wow.allakhazam.com/db/item.html?witem=19869
113 AC, +2% Hit, +10 Agi +9 Sta: Primal Batskin Gloves http://wow.allakhazam.com/db/item.html?witem=19686
112 AC, +23 Str +10 Sta: Timbermaw Brawlers http://wow.allakhazam.com/db/item.html?witem=19049
110 AC, +12 Str +12 Agi +12 Sta, stealth detection: Dragonhide Gauntlets http://wow.allakhazam.com/db/item.html?witem=16496 (PvP R7)
109 AC, +1% Dodge, +7 Str +8 Agi +7 Sta: Quickdraw Gloves http://wow.allakhazam.com/item.html?witem=18377
107 AC, +1% Crit, +10 Str +5 Agi +12 Sta: Gargoyle Slashers http://wow.allakhazam.com/item.html?witem=13957
105 AC, +40 Atk, +10 Sta: Skul's Fingerbone Claws http://wow.allakhazam.com/item.html?witem=13395
105 AC, +10 Agi +10 Sta, +16 Nature: Stonebark Gauntlets http://wow.allakhazam.com/item.html?witem=18344
105 AC, +9 Str +14 Agi +9 Sta +10 Spi: Shadowcraft Gloves http://wow.allakhazam.com/item.html?witem=16712
103 AC, +13 Agi +14 Sta, +10 Shadow: Plaguebat Fur Gloves http://wow.allakhazam.com/item.html?witem=18744
103 AC, +1% Crit, +9 Sta, +28 Attack: Devilsaur Gauntlets http://wow.allakhazam.com/item.html?witem=15063
100 AC, +13-14 to two or +20-21 to one stat: Adventurer's Gloves http://wow.allakhazam.com/db/item.html?witem=10260
100 AC, +13-14 to two or +20-21 to one stat: Supreme Gloves http://wow.allakhazam.com/db/item.html?witem=15438
97 AC, +11 Str +11 Agi +10 Spi: Cadaverous Gloves http://wow.allakhazam.com/db/item.html?witem=14640
96 AC, +10-11 Str, +10-11 Agi, +10-11 Sta: Abyssal Leather Gloves of Striking http://wow.allakhazam.com/db/item.html?witem=20661

Glove Enchantments

Greater Strength (+7 Strength) http://wow.allakhazam.com/db/spell.html?wspell=20013
Greater Agility (+7 Agility) http://wow.allakhazam.com/db/spell.html?wspell=20012
Core Armor Kit (+3 Def) http://wow.allakhazam.com/item.html?witem=18251

Greater Agility is cheaper and much more readily available. It may be a choice between +7 Agi and +5 Str so unless you value Strength that much more point-for-point I would stick with Agility. Attack Speed Increase is a +1% boost, which is basically nothing. Minor Mount Speed increase is a useful but small boost; unless you routinely chase down mounts in PvP, I recommend carrying a separate pair of "riding gloves" with the riding enchant.
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  • 4. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:49:09 PDT
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Belt

223 AC (+105 AC included), +15 Sta, +26 Fire: Lava Belt http://wow.allakhazam.com/db/item.html?witem=19149
185 AC (+90 AC included), +14 Str +15 Agi: Cloudrunner Girdle http://wow.allakhazam.com/item.html?witem=13252
159 AC (+60 AC included), +1% Crit, +34 Atk, +7 Sta: Leather Girdle http://wow.allakhazam.com/db/item.html?witem=20190 (AB Honored)
159 AC (+60 AC included), +7 Sta +17 Int, +1% SpCrit: Lizardhide Girdle http://wow.allakhazam.com/db/item.html?witem=20171 (AB Honored)
125 AC, +1% Dodge, +60 Atk, +17 Sta: Taut Dragonhide Belt http://wow.allakhazam.com/db/item.html?witem=19396
118 AC, +28 Agi +16 Sta, +12 Fire: Molten Belt http://wow.allakhazam.com/db/item.html?witem=19163
108 AC, +1% Hit, +14 Str +15 Agi +11 Sta: Belt of Preserved Heads http://wow.allakhazam.com/db/item.html?witem=20216
102 AC, +1% Dodge, +8 Str +16 Agi +10 Sta: Shadow Panther Hide Belt http://wow.allakhazam.com/db/item.html?witem=20261
98 AC, +5 Str +15 Agi +15 Sta, +10 Frost: Frostbite Girdle http://wow.allakhazam.com/item.html?witem=14502
98 AC, +1% Crit, +16 Sta, +5 Daggers: Mugger's Belt http://wow.allakhazam.com/item.html?witem=18505
95 AC, +1% Crit +1% Dodge, +9 Str +6 Sta: Vosh'gajin's Strand http://wow.allakhazam.com/db/item.html?witem=13962
95 AC, +11 Str +10 Agi +15 Sta, +5 Frost: Frostwolf/Stormpike Leather Girdle http://wow.allakhazam.com/db/item.html?witem=19089 (AV Honored)
93 AC, +21 Str +9 Sta: Might of the Timbermaw http://wow.allakhazam.com/db/item.html?witem=19044
93 AC, +9 Str +14 Agi +10 Sta +9 Spirit: Shadowcraft Belt http://wow.allakhazam.com/item.html?witem=16713
93 AC, +10-11 Str, +10-11 Agi, +10-11 Sta: Abyssal Leather Belt of Striking http://wow.allakhazam.com/db/item.html?witem=20667
92 AC, +9 Str +14 Agi +14 Sta: Serpentine Sash http://wow.allakhazam.com/item.html?witem=13118
89 AC, +8 Str +14 Sta +13 Spi: Nagmara's Whipping Belt http://wow.allakhazam.com/db/item.html?witem=11866
89 AC, +30 Atk, +8 Str +10 Sta: Girdle of Bestial Fury http://wow.allakhazam.com/item.html?witem=11686
89 AC, +13-14 to two or +20-21 to one stat: Adventurer's Belt http://wow.allakhazam.com/db/item.html?witem=10259
88 AC, +15 Str +10 Sta: Cadaverous Belt http://wow.allakhazam.com/db/item.html?witem=14636
87 AC, +14 Agi, +13 Sta: Wicked Leather Belt http://wow.allakhazam.com/db/item.html?witem=15088
87 AC, +13 Sta, +28 Attack: Hyena Hide Belt http://wow.allakhazam.com/db/item.html?witem=18451
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  • 5. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:49:42 PDT
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Leggings

296 AC (+110 AC included), +2% Crit, +48 Atk, +20 Sta: Dark Heart Pants http://wow.allakhazam.com/db/item.html?witem=20627
204 AC (+80 AC included), +20 Fire: Volcanic Leggings http://wow.allakhazam.com/item.html?witem=15054
173 AC, +1% Dodge, +22 Atk, +16 Str +16 Agi +15 Sta +13 Int +15 Spi: Dragonhide Leggings http://wow.allakhazam.com/db/item.html?witem=16552 (PvP R12)
170 AC, +35 Agi +15 Sta: Blooddrenched Leggings http://wow.allakhazam.com/db/item.html?witem=19889
154 AC, +1% Dodge, +18 Atk, +12 Str +12 Agi +12 Sta +9 Int +12 Spi: Dragonhide Trousers http://wow.allakhazam.com/db/item.html?witem=16502 (PvP R8)
154 AC, +1% Crit +1% Hit +2% Dodge, +5 Agi: Blademaster Leggings http://wow.allakhazam.com/item.html?witem=12963
152 AC, +1% Crit, +15 Str +15 Agi +15 Sta: Abyssal Leather Leggings of Striking http://wow.allakhazam.com/db/item.html?witem=20665
152 AC, +1% Hit, +30 Agi +6 Sta: Plaguehound Leggings http://wow.allakhazam.com/item.html?witem=18736
150 AC, +12 Str +25 Agi +12 Sta: Shadowcraft Pants http://wow.allakhazam.com/item.html?witem=16709
150 AC, +13 Str +12 Agi +14 Sta +14 Int +14 Spi: Wildheart Kilt http://wow.allakhazam.com/item.html?witem=16719
148 AC, +1% Crit, +12 Sta, +46 Attack: Devilsaur Leggings http://wow.allakhazam.com/item.html?witem=15062
144 AC, +2% Dodge, +6 Str +6 Agi +12 Sta: Warstrife Leggings http://wow.allakhazam.com/item.html?witem=11821
142 AC, +28 Str +12 Sta: Warbear Woolies http://wow.allakhazam.com/item.html?witem=15065
142 AC, +18-19 to two or +28-29 to one stat: Adventurer's Legguards http://wow.allakhazam.com/db/item.html?witem=10262
140 AC, +11 Str +18 Sta, +5 HP/5 sec: Unbridled Leggings http://wow.allakhazam.com/item.html?witem=18298
138 AC, +2% Crit +1% Dodge: Stormshroud Pants http://wow.allakhazam.com/item.html?witem=15057
136 AC, +10 Str +12 Agi +18 Sta: Cadaverous Leggings http://wow.allakhazam.com/db/item.html?witem=14638

Legging Enchantments

Libram of Voracity (+8 Strength) http://wow.allakhazam.com/db/quest.html?wquest=4484
Libram of Voracity (+8 Agility) http://wow.allakhazam.com/db/quest.html?wquest=4484
Libram of Constitution (+100 Health) http://wow.allakhazam.com/db/quest.html?wquest=4481
Libram of Resilience (+20 Fire resistance) http://wow.allakhazam.com/db/quest.html?wquest=4483
Core Armor Kit (+3 Def) http://wow.allakhazam.com/item.html?witem=18251

Same choices as for headgear, same advice. Until you reach endgame gear, a Rugged Armor Kit (+40 Armor) is better than nothing on this slot.
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  • 6. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:50:14 PDT
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Boots

286 AC (+100 AC included), +2% Hit, +44 Atk, +22 Sta: Boots of the Shadow Flame http://wow.allakhazam.com/db/item.html?witem=19381
181 AC (+60 AC included), +16 Atk, +12 Agi +16 Sta, Minor Speed: Leather Boots http://wow.allakhazam.com/db/item.html?witem=20186 (AB Revered)
181 AC (+60 AC included), +16 Atk, +8 Agi +16 Sta +8 Int, Minor Speed: Lizardhide Boots http://wow.allakhazam.com/db/item.html?witem=20167 (AB Revered)
136 AC, +15 Str +10 Agi +14 Sta +11 Int +10 Spi, +16 SP: Dragonhide Boots http://wow.allakhazam.com/db/item.html?witem=16554 (PvP R12)
129 AC, +1% Hit, +21 Agi +10 Sta: Blooddrenched Footpads http://wow.allakhazam.com/db/item.html?witem=19906
126 AC, +13 Agi +10 Sta, +24 Fire: Corehound Boots http://wow.allakhazam.com/item.html?witem=16982
121 AC, +12 Str +5 Agi +12 Sta +5 Int +5 Spi, +14 SP: Dragonhide Boots http://wow.allakhazam.com/db/item.html?witem=16494 (PvP R7)
121 AC, +18 Sta +11 Int, +5 Nature +5 Shadow: Sedge Boots http://wow.allakhazam.com/db/item.html?witem=18424
120 AC, +10 Str +10 Sta +10 Int +10 Spi, +10 Shadow: Boots of the Shrieker http://wow.allakhazam.com/item.html?witem=13398
120 AC, +23 Agi +9 Sta: Mongoose Boots http://wow.allakhazam.com/item.html?witem=18506
118 AC, +1% Dodge, +13 Agi +13 Sta: Ash Covered Boots http://wow.allakhazam.com/item.html?witem=18716
116 AC, +14 Sta, +40 Attack: Pads of the Dread Wolf http://wow.allakhazam.com/item.html?witem=13210
115 AC, +21 Agi +9 Sta: Shadowcraft Boots http://wow.allakhazam.com/item.html?witem=16711
115 AC, +4 Str +21 Agi +7 Sta: Swiftwalker Boots http://wow.allakhazam.com/item.html?witem=12553
114 AC, +1% Dodge, +18 Sta: Dawn Treaders http://wow.allakhazam.com/db/item.html?witem=19052
110 AC, +13-14 to two or +20-21 to one stat: Supreme Shoes http://wow.allakhazam.com/db/item.html?witem=15435
107 AC, +16 Agi +8 Sta: Cadaverous Walkers http://wow.allakhazam.com/db/item.html?witem=14641
106 AC, +10-11 Str, +10-11 Agi, +10-11 Sta: Abyssal Leather Boots of Striking http://wow.allakhazam.com/db/item.html?witem=20658
106 AC, +10 Str +15 Sta: Mud Stained Boots http://wow.allakhazam.com/db/item.html?witem=18476
58 AC (cloth), +11 Str +11 Agi +11 Sta +11 Spi: Wolfrunner Shoes http://wow.allakhazam.com/db/item.html?witem=13101

Boot Enchantments

Greater Agility (+7 Agility) http://wow.allakhazam.com/db/spell.html?wspell=20023
Greater Stamina (+7 Stamina) http://wow.allakhazam.com/db/spell.html?wspell=20020
Core Armor Kit (+3 Def) http://wow.allakhazam.com/item.html?witem=18251
Minor Speed Increase (+8% walking speed) http://wow.allakhazam.com/db/spell.html?wspell=13890

Minor Speed is reported to work while shapeshifted but does not stack with any other movement bonuses (Feline Swiftness, Travel Form). My preference is for stats, and Stamina is much cheaper between these two. Mithril Spurs are also an option, but as with gloves I recommend a pair of "riding boots" and keeping stats on your main pair.
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  • 7. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:50:46 PDT
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Cloak

214 AC (+170 AC included), +5 Def: Cloak of Warding http://wow.allakhazam.com/db/item.html?witem=18413
190 AC (+150 AC included), +6 Sta: Stoneshield Cloak http://wow.allakhazam.com/db/item.html?witem=12551
169 AC (+110 AC included), +2% Dodge, +13 Sta: Elementium Threaded Cloak http://wow.allakhazam.com/db/item.html?witem=19386
140 AC (+90 AC included), +1% Block, +10 Sta, +7 Def: Overlord's Embrace http://wow.allakhazam.com/db/item.html?witem=19888
116 AC (+60 AC included), +9 Str +22 Sta, +5 Arcane +5 Fire +5 Shadow: Dragon's Blood Cape http://wow.allakhazam.com/item.html?witem=17107
115 AC (+70 AC included), +17 Sta: Sergeant's Cloak/Cape http://wow.allakhazam.com/db/item.html?witem=18461 (PvP R3)
114 AC (+70 AC included), +12 Str +11 Sta: Phantasmal Cloak http://wow.allakhazam.com/db/item.html?witem=18689
99 AC (+60 AC included), +8 Str +8 Sta: Weighted Cloak http://wow.allakhazam.com/db/item.html?witem=20693
57 AC, +22 Agi +12 Sta, +6 Fire +6 Nature: Cloak of the Shrouded Mists http://wow.allakhazam.com/item.html?witem=17102
57 AC, +50 Atk, +12 Sta: Cloak of Firemaw http://wow.allakhazam.com/db/item.html?witem=19398
54 AC, +1% Hit, +40 Atk, +12 Sta: Puissant Cape http://wow.allakhazam.com/db/item.html?witem=18541
54 AC, +16 Str +16 Agi +4 Sta: Cloak of Draconic Might http://wow.allakhazam.com/db/item.html?witem=19436
51 AC, +1% Crit, +20 Sta: Eskhandar's Pelt http://wow.allakhazam.com/item.html?witem=18204
50 AC, +34 Atk, +5 Agi +11 Sta: Deathguard's Cloak/Cloak of the Honor Guard http://wow.allakhazam.com/db/item.html?witem=20068 (AB Exalted)
50 AC, +8 Str +15 Agi +14 Sta +7 Int: Windshear Cape http://wow.allakhazam.com/db/item.html?witem=20691
50 AC, +15 Fire, Reflect 5 Fire: Cloak of Flames http://wow.allakhazam.com/item.html?witem=3475
48 AC, +1% Hit, +13 Agi +10 Sta: Zulian Tigerhide Cloak http://wow.allakhazam.com/db/item.html?witem=19907
48 AC, +1% Dodge, +17 Agi +8 Sta: Shifting Cloak http://wow.allakhazam.com/item.html?witem=18511
45 AC, +20 Atk, +15 Agi: Cape of the Black Baron http://wow.allakhazam.com/item.html?witem=13340
45 AC, +15 Sta, +7 Def: Redoubt Cloak http://wow.allakhazam.com/item.html?witem=18495
44 AC, +15 to one resistance, +3 Health/5 sec: Fluctuating Cloak http://wow.allakhazam.com/item.html?witem=18382
44 AC, +8 Str +12 Sta, +10 Shadow: Pale Moon Cloak http://wow.allakhazam.com/item.html?witem=18734
43 AC, +24 Atk, +11 Sta, +5 Frost: Frostwolf/Stormpike Cloak http://wow.allakhazam.com/db/item.html?witem=19083 (AV Honored)
43 AC, +7 Str +8 Agi +14 Sta: Stoneskin Gargoyle Cape http://wow.allakhazam.com/item.html?witem=13397
43 AC, +7 Agi +16 Sta: The Emperor's New Cape http://wow.allakhazam.com/item.html?witem=11930
42 AC, +13 Str +7 Sta, +7 Nature: Shadewood Cloak http://wow.allakhazam.com/item.html?witem=18328
42 AC, +7 Str +6 Sta, +4 HP/5 sec: Tattered Hakkari Cape http://wow.allakhazam.com/db/item.html?witem=20219
39 AC, +15 Agi +3 Sta, +6 Shadow: Blisterbane Wrap http://wow.allakhazam.com/item.html?witem=12552
39 AC, +15 Agi +6 Spi: Dark Phantom Cape http://wow.allakhazam.com/item.html?witem=13122
39 AC, +9~10 to two or +15 to one stat: Master's Cloak/Masterwork Cape/Supreme Cape

Cloak Enchantments

Greater Resistance (+5 all resistances) http://wow.allakhazam.com/db/spell.html?wspell=20014
Lesser Agility (+3 Agility) http://wow.allakhazam.com/db/spell.html?wspell=13882
Superior Defense (+70 Armor) http://wow.allakhazam.com/db/spell.html?wspell=20015

As with other armor enchants Superior Defense does not gain the Bear Form bonus, but the alternatives aren't much better. Resistance is the enchant of choice for defensive cloaks.
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  • 8. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:51:19 PDT
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Amulet

100 AC: Archaedic Shard http://wow.allakhazam.com/item.html?witem=9417 (thought to be currently not in game)
+1% Crit +1% Hit, +12 Agi +9 Sta, +10 Fire: Onyxia Tooth Pendant http://wow.allakhazam.com/item.html?witem=18404
+1% Crit +1% Dodge, +17 Sta: Eskhandar's Collar http://wow.allakhazam.com/item.html?witem=18205
+1% Crit, +8 Sta +5 Spi, +7 Fire: Emberfury Talisman http://wow.allakhazam.com/item.html?witem=12929
+1% Crit, +40 Atk: The Eye of Hakkar http://wow.allakhazam.com/db/item.html?witem=19856
+1% Crit, +26 Atk: Mark of Fordring http://wow.allakhazam.com/item.html?witem=15411
+1% Hit, +30 Agi: Prestor's Talisman of Connivery http://wow.allakhazam.com/db/item.html?witem=19377
+1% Dodge, +9 Str +13 Sta, +8 Def: Medallion of Steadfast Might http://wow.allakhazam.com/item.html?witem=17065
+1% Dodge, +6 Str +7 Sta: Verek's Collar http://wow.allakhazam.com/item.html?witem=11755
+1% Dodge, +7 Agi: Talisman of Evasion http://wow.allakhazam.com/db/item.html?witem=13177
+1% Dodge, +8 Sta, +9 Def: Talisman of Protection http://wow.allakhazam.com/db/item.html?witem=19871
+32 Atk, +7 Sta: Imperial Jewel http://wow.allakhazam.com/item.html?witem=11933
+30 Atk, +10 Sta: Will of the Martyr http://wow.allakhazam.com/item.html?witem=17044
+24 Atk, +21 Sta +6 Int +6 Spi: Dragonheart Necklace http://wow.allakhazam.com/db/item.html?witem=20622
+10 Str +19 Agi +10 Sta: Amulet of the Darkmoon http://wow.allakhazam.com/db/item.html?witem=19491 (Darkmoon Faire)
+10 Str +4 Agi +11 Sta +5 Spi: Conqueror's Medallion http://wow.allakhazam.com/item.html?witem=12059 (Horde only)
+20 Atk, +15 Sta: Abyssal War Beads http://wow.allakhazam.com/db/item.html?witem=20695
+18 Atk, +15 Sta: Frostwolf/Stormpike Legionnaire's Pendant http://wow.allakhazam.com/item.html?witem=19095 (AV Honored)
+6 Str +9 Agi +10 Sta: Woven Ivy Necklace http://wow.allakhazam.com/item.html?witem=19159 (Horde only)
+15 Agi, +7 Def: Evil Eye Pendant http://wow.allakhazam.com/item.html?witem=18381
+15 Agi +10 Sta: Scout's/Sentinel's Medallion http://wow.allakhazam.com/db/item.html?witem=19534 (WSG Honored)
+14 Agi +24 Sta, +7 Def: Master Dragonslayer's Medallion http://wow.allakhazam.com/db/item.html?witem=19383
+13 Agi +14 Sta, +12 Fire, +2 Fire damage per hit: Blazefury Medallion http://wow.allakhazam.com/item.html?witem=17111
+12 Agi +7 Sta: Sunprism Pendant http://wow.allakhazam.com/db/item.html?witem=20649
+7 Agi +9 Sta +9 Int +9 Spi: Star of Mystaria http://wow.allakhazam.com/item.html?witem=12103
+7 Sta, +10 Def: Medallion of Grand Marshal Morris http://wow.allakhazam.com/item.html?witem=13091
+10-11 to two or +16 to one stat: Prismatic Pendant http://wow.allakhazam.com/item.html?witem=12048
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  • 9. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:51:58 PDT
quote reply
Rings

150 AC, +4 Str +7 Sta: Thrall's Resolve http://wow.allakhazam.com/item.html?witem=12544 (Horde only)
150 AC, +9 Sta: Ring of Protection http://wow.allakhazam.com/item.html?witem=15855
120 AC: Band of the Great Tortoise http://wow.allakhazam.com/item.html?witem=9642
110 AC, +20 Sta, +5 Def: Heavy Dark Iron Ring http://wow.allakhazam.com/item.html?witem=18879
60 AC, +4 Def, +10 Arcane/Fire/Frost/Nature/Shadow: Ring of Binding http://wow.allakhazam.com/item.html?witem=18813
50 AC, +8-9 to two or +12-13 to one stat: Archaedic Stone http://wow.allakhazam.com/item.html?witem=11118
+1% Crit +1% Hit, +16 Atk, +11 Sta: Don Julio's Band http://wow.allakhazam.com/item.html?witem=19325 (AV Exalted)
+1% Crit, +30 Atk, +5 Str +8 Sta: Quick Strike Ring http://wow.allakhazam.com/item.html?witem=18821
+1% Crit, +20 Atk, +8 Sta: Seal of Jin http://wow.allakhazam.com/db/item.html?witem=19898
+1% Crit, +16 Atk, +7 Sta: Painweaver Band http://wow.allakhazam.com/item.html?witem=13098
+1% Crit, +6 Str +7 Sta: Magni's Will http://wow.allakhazam.com/item.html?witem=12548 (Alliance only)
+2% Hit, +16 Agi +10 Sta: Band of Accuria http://wow.allakhazam.com/item.html?witem=17063
+1% Hit, +44 Atk, +14 Sta: Master Dragonslayer's Ring http://wow.allakhazam.com/db/item.html?witem=19384
+1% Hit, +20 Atk, +6 Sta: Blackstone Ring: http://wow.allakhazam.com/item.html?witem=17713
+1% Hit, +14 Agi, +8 Sta: Band of Jin http://wow.allakhazam.com/db/item.html?witem=19925
+1% Hit, +15 Agi: Tarnished Elven Ring http://wow.allakhazam.com/item.html?witem=18500
+1% Hit, +10 Arcane, 3 Arcane damage to attacker: Nagelring http://wow.allakhazam.com/item.html?witem=11669
+1% Dodge, +2% Block, +11 Sta: Overlord's Onyx Band http://wow.allakhazam.com/db/item.html?witem=19912
+14 Str +13 Sta: Band of the Ogre King http://wow.allakhazam.com/item.html?witem=18522
+12 Str +22 Agi +9 Sta: Circle of Applied Force http://wow.allakhazam.com/db/item.html?witem=19432
+12 Str +11 Agi +8 Sta: Legionnaire's/Protector's Band http://wow.allakhazam.com/db/item.html?witem=19510 (WSG Honored)
+10 Str +7 Agi +17 Sta: Myrmidon's Signet http://wow.allakhazam.com/item.html?witem=2246
+9 Str +8 Agi +10 Sta, +7 Def: Overlord's Crimson Band http://wow.allakhazam.com/db/item.html?witem=19873
+8 Str +7 Agi +7 Sta: Band of Vigor http://wow.allakhazam.com/item.html?witem=18302
+7 Str +12 Agi +12 Sta: Band of the Cultist http://wow.allakhazam.com/db/item.html?witem=20721
+6 Str +3 Agi +16 Sta: Band of Flesh http://wow.allakhazam.com/item.html?witem=13373
+4 Str +7 Agi +4 Sta, +15 Fire: Ocean's Breeze http://wow.allakhazam.com/item.html?witem=18399
+8 Str +8 Sta, +3 Def: Hardened Stone Band http://wow.allakhazam.com/item.html?witem=18674
+21 Agi +16 Sta: Ring of the Unliving http://wow.allakhazam.com/db/item.html?witem=20624
+15 Agi +9 Sta: Innervating Band http://wow.allakhazam.com/item.html?witem=18701
+14 Agi +28 Sta: Archimtiros' Ring of Reckoning http://wow.allakhazam.com/db/item.html?witem=19376
+13 Agi +5 Sta: Masons Fraternity Ring http://wow.allakhazam.com/item.html?witem=9533
+10 Sta, +10 to one resist: Multicolored Band http://wow.allakhazam.com/db/item.html?witem=20692
+10 Sta, +4 Health/5 seconds: Ring of Demonic Potency http://wow.allakhazam.com/item.html?witem=18315
+10-11 to two or +16 to one stat, +6 Arcane +6 Frost: Emperor's Seal http://wow.allakhazam.com/item.html?witem=11934
+10-11 to two or +16 to one stat: Prismatic Band http://wow.allakhazam.com/item.html?witem=12017
+9-10 to two or +14-15 to one stat, +4 Def: Drakeclaw Band http://wow.allakhazam.com/item.html?witem=10795
+2-3 to two or +? to one stat, +18 Fire: Ragnaros Core http://wow.allakhazam.com/item.html?witem=17982
1% chance when hit freeze attacker, +10 Frost, +21 FrostSP: Freezing Band http://wow.allakhazam.com/db/item.html?witem=942
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  • 10. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:52:32 PDT
quote reply
Trinkets

180 AC, +1% Dodge, +10 Arcane: Mark of Tyranny http://wow.allakhazam.com/db/item.html?witem=13966
150 AC, +7 Fire/Frost/Nature/Shadow: Smoking Heart of the Mountain http://wow.allakhazam.com/db/item.html?witem=11811
+8 Def, +1% Parry, +5 HP/5sec: Onyxia Blood Talisman http://wow.allakhazam.com/item.html?witem=18406
+7 Def, 1% chance when hit -25 Damage for 15 seconds: Force of Will http://wow.allakhazam.com/item.html?witem=11810
+3 Def, +10 Shadow, +3 HP/5sec: Demon's Blood http://wow.allakhazam.com/item.html?witem=10779
+2% Crit: Blackhand's Breadth http://wow.allakhazam.com/db/item.html?witem=13965
+2% Hit, +1% Dodge, +56 Atk: Drake Fang Talisman http://wow.allakhazam.com/db/item.html?witem=19406
+1% Hit, +20 Atk: Rune of the Guard Captain http://wow.allakhazam.com/item.html?witem=19120 (Horde only)
+2% Dodge, +10 Frost, +5 HP/5 sec: Frostwolf/Stormpike Insignia Rank 6 http://wow.allakhazam.com/item.html?witem=17909 (AV Exalted)
+2% Dodge: Vigilance Charm http://wow.allakhazam.com/item.html?witem=18370
+1% Parry, +22 Atk: Counterattack Lodestone http://wow.allakhazam.com/item.html?witem=18537
+20 Atk, 2% chance of extra attack on hit: Hand of Justice http://wow.allakhazam.com/item.html?witem=11815
+15 Fire, Use +50 Fire resist and -25 Fire Damage for 15 seconds: Blazing Emblem http://wow.allakhazam.com/item.html?witem=2802
+8 Arcane/Fire/Frost/Nature/Shadow: Ward of the Elements http://wow.allakhazam.com/item.html?witem=12065
+14 HP/5 sec: Shard of the Flame http://wow.allakhazam.com/db/item.html?witem=17082
13 Fire damage when hit: Essence of the Pure Flame http://wow.allakhazam.com/db/item.html?witem=18815
1% chance when hit +250 armor on party for 30 seconds: The Lion Horn of Stormwind: http://wow.allakhazam.com/item.html?witem=14557
2% chance when hit +25 all stats for 1 minute: Mark of the Chosen http://wow.allakhazam.com/item.html?witem=17774
chance on hit 120-180 heal on self: Darkmoon Card: Heroism http://wow.allakhazam.com/db/item.html?witem=19287
chance on hit 200-300 Nature damage: Darkmoon Card: Maelstrom http://wow.allakhazam.com/db/item.html?witem=19289
10% chance to resurrect: Darkmoon Card: Twisting Nether http://wow.allakhazam.com/db/item.html?witem=19290
-100% mana cost of shapeshifting for 20sec: Rune of Metamorphosis http://wow.allakhazam.com/db/item.html?witem=19340

Mark of Tyranny and Smoking Heart are the two biggest Bear trinkets. Many Druids switch to Enchanting and raise skill to 265 just to make the Smoking Heart (you can drop Enchanting afterwards and continue to equip the trinket). For Cat, Blackhand's Breadth is good but I would choose the Mark of Tyranny over it. It is easier to find a substitute for offensive trinkets than for defensive since there are so few that raise Armor directly and since we take such great advantage of them. Counterattack Lodestone would be an excellent choice if we could Parry, but half of the trinket is wasted for us. Horde Druids are in luck with the wonderful Rune of the Guard Captain.
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  • 11. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:53:04 PDT
quote reply
Two-Handed Weapons

77.4 DPS (235-353 @ 3.80), +1% Crit, +26 Str +41 Sta: High Warlord/Grand Marshal 2H Mace (PvP R14)
73.4 DPS (199-300 @ 3.40), +31 Str +22 Sta +20 Int +17 Spi: Herald of Woe http://wow.allakhazam.com/db/item.html?witem=19357
67.1 DPS (155-234 @ 2.90), +25 Sta +24 Int, +15 Fire, +9 Mana/5 sec: Finkle's Lava Dredger http://wow.allakhazam.com/db/item.html?witem=18803
67.0 DPS (187-282 @ 3.50), +2% Crit, +27 Str +19 Sta: Draconic Maul http://wow.allakhazam.com/db/item.html?witem=19358
61.4 DPS (175-292 @ 3.80), +2% Crit, +19 Str +15 Sta, stun proc: The Unstoppable Force http://wow.allakhazam.com/db/item.html?witem=19323 (AV Exalted)
61.4 DPS (172-258 @ 3.50), +41 Str +19 Sta: Nat Pagle's Fish Terminator http://wow.allakhazam.com/db/item.html?witem=19944
53.8 DPS (168-252 @ 3.90) +2% Crit, +16 Str: Crystal Spiked Maul http://wow.allakhazam.com/db/item.html?witem=20696
53.8 DPS (129-194 @ 3.00), +1% Crit, +30 Str: Bonecrusher http://wow.allakhazam.com/db/item.html?witem=18420
53.0 DPS (135-204 @ 3.20), 250 AC, +12 Sta, +8 Def: Unyielding Maul http://wow.allakhazam.com/item.html?witem=18531
51.4 DPS (135-204 @ 3.30), +29 Str +12 Sta: Fist of Omokk http://wow.allakhazam.com/db/item.html?witem=13167
49.7 DPS (147-221 @ 3.70), +14 Str +21 Sta +12 Spi: Twig of the World Tree http://wow.allakhazam.com/db/item.html?witem=13047
49.0 DPS (133-200 @ 3.40), +17-18 to two or +27 to one stat: Brutehammer http://wow.allakhazam.com/db/item.html?witem=15267
48.9 DPS (105-159 @ 2.70), 30 AC, +2% Crit +1% Hit: Impervious Giant http://wow.allakhazam.com/db/item.html?witem=11921
46.5 DPS (89-134 @ 2.40), 260 AC, +11 Sta, +10 Def: Warden Staff http://wow.allakhazam.com/item.html?witem=943
43.4 DPS (107-162 @ 3.10), +20 Str +15 Sta, +5 Fire: Blanchard's Stout http://wow.allakhazam.com/db/item.html?witem=13046
42.7 DPS (126-190 @ 3.70), +2% Crit, +5 Str: The Rockpounder http://wow.allakhazam.com/db/item.html?witem=9413
27.7 DPS (66-100 @ 3.00), 100 AC, +6 Arcane/Fire/Frost/Nature/Shadow: Staff of Protection http://wow.allakhazam.com/db/item.html?witem=12252

One-Handed Weapons

59.5 DPS (138-207 @ 2.90), +1% Crit, +28 Atk, +7 Sta: High Warlord/Grand Marshal 1H Mace/Fist/Dagger (95-143 @ 2.00) (PvP R14)
56.3 DPS (102-191 @ 2.60), +1% Crit, +13 Str +7 Sta: Claw of the Black Drake http://wow.allakhazam.com/db/item.html?witem=19365
54.4 DPS (99-184 @ 2.60), +9 Str +16 Sta, +5 Def: Spineshatter http://wow.allakhazam.com/db/item.html?witem=19335
52.4 DPS (69-130 @ 1.90), 90 AC, +154 Feral Atk, +13 Str +12 Sta: Hammer of Bestial Fury
47.0 DPS (72-135 @ 2.20), +1% Crit, +13 Sta: Thekal's Grasp http://wow.allakhazam.com/db/item.html?witem=19896
40.7 DPS (62-117 @ 2.20), 120 AC, +7 Str +11 Sta: Timeworn Mace http://wow.allakhazam.com/db/item.html?witem=18376
38.2 DPS (45-85 @ 1.70), +7-8 to two or +12 to one stat: Bloodstrike Dagger http://wow.allakhazam.com/db/item.html?witem=15247
36.8 DPS (51-96 @ 2.00), 120 AC, +5 Str: Rubidium Hammer http://wow.allakhazam.com/db/item.html?witem=11805
32.9 DPS (48-90 @ 2.10), 100 AC, +5 Def: Ardent Custodian http://wow.allakhazam.com/db/item.html?witem=868

Offhand Items

50 AC, 1% chance when hit 75-125 Shadow damage: Totem of Affliction http://wow.allakhazam.com/db/item.html?witem=1131 (Alliance only)
50 AC: Stitches' Femur http://wow.allakhazam.com/db/item.html?witem=3360
+8 Str +8 Agi +8 Sta +8 Int +8 Spi: Tome of Knowledge http://wow.allakhazam.com/db/item.html?witem=13385
+6 Sta +7 Int +6 Mana/5sec: Milli's Lexicon http://wow.allakhazam.com/db/item.html?witem=18536

Weapon selection is a peculiar matter for Feral Druids. Unlike armor, a weapon's damage has no effect on damage while shapeshifted. Blizzard has stated that they have no desire to revise the current system, which unfortunately means that as other melee classes find new rare and epic weapons Druid damage output is left behind. This is not too bad for Dire Bear Form which can fill the Warrior's tanking role regardless, but Cat Form has a real problem as it does not come anywhere remotely close to the damage output of its parent class.

Generally higher DPS weapons have higher stats so we want stronger weapons like everyone else, but there are some real low-level gems. The Warden Staff (epic 43) is the best weapon for Dire Bear with Unyielding Maul (rare 57) close behind.

Weapon Enchantments

Agility (+15 Agility)
Major Intellect (+9 Intellect on 2H Weapon)
Major Spirit (+9 Spirit on 2H Weapon)
Mighty Intellect (+22 Intellect)
Mighty Spirit (+20 Spirit)
Strength (+15 Strength)

Thank goodness for the new Str/Agi enchants with the 1.6 patch! 'Chance on hit' effects (eg. Crusader, Lifestealing, Fiery, Icy, Unholy) do not proc while shapeshifted. Impact and Striking enchants that add damage per hit also do not function. Crusader was my previous choice because the buff carries over to forms if you shift after it
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  • 12. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:53:43 PDT
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Set Bonuses

Blood Tiger Harness http://wow.allakhazam.com/db/itemset.html?setid=442
2 pieces: +1% Crit, +1% SpCrit (set bonus requires 300 Leatherworking)

Cadaverous Garb http://wow.allakhazam.com/db/itemset.html?setid=121
2 pieces: +3 Def
3 pieces: +10 Atk
4 pieces: +15 all resistances
5 pieces: +2% hit

Devilsaur Armor http://wow.allakhazam.com/db/itemset.html?setid=143
2 pieces: +2% hit

Druid's Sanctuary (PvP Honor sets)
Champion's Sanctuary http://wow.allakhazam.com/db/itemset.html?setid=382
Lieutenant Commander's Sanctuary http://wow.allakhazam.com/db/itemset.html?setid=381
2 pieces: +40 Atk
4 pieces: +15% outdoor movement speed in Bear/Cat/Travel Form
6 pieces: +15 Sta
Field Marshal's Sanctuary http://wow.allakhazam.com/db/itemset.html?setid=397
Warlord's Sanctuary http://wow.allakhazam.com/db/itemset.html?setid=398
2 pieces: +15 Sta
3 pieces: +15% outdoor movement speed in Bear/Cat/Travel Form
6 pieces: +40 Atk

The Defiler's/Highlander's Purpose http://wow.allakhazam.com/db/itemset.html?setid=486 (AB)
2 pieces: +5 Sta
3 pieces: +1% Crit

The Defiler's/Highlander's Will http://wow.allakhazam.com/db/itemset.html?setid=488 (AB)
2 pieces: +5 Sta
3 pieces: +1% SpCrit

Major Mojo Infusion http://wow.allakhazam.com/db/itemset.html?setid=466
2 pieces: +30 Atk

Overlord's Resolution http://wow.allakhazam.com/db/itemset.html?setid=464
2 pieces: +1% dodge

Primal Batskin http://wow.allakhazam.com/db/itemset.html?setid=441
3 pieces: Minor speed increase (set bonus requires 300 Leatherworking)

Shadowcraft Armor http://wow.allakhazam.com/db/itemset.html?setid=184
3 pieces: +2 Daggers
5 pieces: +1% Dodge
6 pieces: +1% Crit
7 pieces: +2% Hit
8 pieces: +4% offhand damage (n/a for Druids of course)

Stormshroud Armor http://wow.allakhazam.com/db/itemset.html?setid=142
3 pieces: 5% chance of 15-25 Nature damage on attack, 2% chance to gain 30 Energy on attack

Volcanic Armor http://wow.allakhazam.com/db/itemset.html?setid=141
3 pieces: 5% chance of 15-25 Fire damage on attack

Wildheart Raiment http://wow.allakhazam.com/db/itemset.html?setid=185 (though ferals may never wear more than the kilt...)
3 pieces: +5 Nature
5 pieces: +14 Nature damage
6 pieces: +21 Arcane damage
7 pieces: +44 healing
8 pieces: +17 Str +17 Sta
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  • 13. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:54:15 PDT
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The How-To List (various druid item guides etc).

1. Reseting an Instance Made Easy
---
/invite [Name of someone already in a group]
/script LeaveParty()
---
Description: To get a name, type /who strath or who molten and use thos names b/c those people will probably be there for a while and thus will likely be grouped for some time.
_________________________________

2. More information on Damage Mitigation & Diminishing Returns:
http://conquest.teamgbu.com/viewtopic.php?t=470&start=0&sid=4be02df61161525aa98e07a87f3add06

4. Guides - "How do I get my stuff?"

a. The Ring of Protection
___________________________________________________

Beginning Quest: http://www.thottbot.com/index.cgi?q=1740
More Information on the Series: http://wow.allakhazam.com/db/quest.html?wquest=5942

In Eastern Plague Lands as you come into the zone from WPL after a short way in you will see a small little bowl to the south of the road if you look on the big map, that is Darrowshire. Once you get into Darrowshire find the Inn type building. North West of that there is a ruined home. That is were you find Pamala Redpath a little dead girl who wants her dolly. You get 3 pieces of the doll (to make the doll) from inside the inn, you have to fight one guy per each item you pick up.

Once you pick up all three pieces right click one and it turns into the doll. GO back and talk to Pamela, she then sends you to find her Uncle Carlin, found at Light's Hope Chapel (Flight Path), and her auntie marlene? who is found in the inn type building near the cemetary by Uthers tomb. She send you to get a ring off a tomb in the graveyard right outside. Go to the little intersection there and it is NW from the center of the intersection just a tad. You bring that ring to cromie.

Cromie is the little gnome found in the Andorhal Inn, top floor back room, she and a night elf are back there. She sends you to another building in Andorhal (I believe) it is near the center of town by the Litch. It is a town hall type of building, long front room with pedestal/podiumn in the back, lots of books on the floor, open them until you get the Hisory of Andorhall (Name?). Each book that doesnt have it spawns 2 non-elite 56-58 ghouls. You kill one and the other dies, so focus on one.

At this point I believe you go back to Cromie, who fixes up the Book and send you back to the uncle at lights hope chapel. He gets excited about history and send you after a broken sword and a skull.

The skull is in a tiny little lake in the middle of WPL. Read the quest on this one it is VERY descriptive. The skull is at the bottom of the lake, you will see undead ghosts (Go figure that for odd) and human ghosts fighting eachother eternally. At their feet is the skill, you have to get close to even see it.

The sword is in the Pestilent/Infected scar, forget the name either way it is the DEEP one (farther from lights hope chapel). Look for a glowing little item with those same (as in the lake) non-aggressive ghosts standing around by it.

Head back to the Uncle. He then sends you after two more items. Davil Libram, and Redpath's shield. The shield is in front of a barn in some placed called Gahrron's Withering (Spelling?). As a druid you might have to kill one Mob to get it.

The Libram is in Hearthglenn Town hall. Personally Stealthing doesn't work and I have points in improved prowl. You cant get anywhere with it, they see right through. I took one paladin with me and it was NO problem. If you want you can have the paladin run in, get aggro and run out, meanwhile you wlak in loot the book and run out, the paladin uses his shield you use cat-> dash, and you're done.

Ok, so back to Uncle Carlin once again with these two new items. He is still excited about history.

I believe at this point you need to get the skulls (Resonating skulls) from Scourge Champions who fought in the battle of darrowshire, kind of cool, int he quest vengeance aspect here, the quest overall is pretty sad, the little girl doesnt even realize she is dead yet, killed by the undead. Anyway. This portion of the quest SUCKS. READ the quest again this time for the locations of the Scourge Champions. They are 58-60lvl mobs. They are found in areas surrounded by LOTS of other mobs so you do have to be careful to get single pulls.

After you turn this in you get "The Battle of Darrowshire. Get a raid group. Makes it fast. Keep your named NPCs alive, they have a blue glow. Kill the mob named guys as soon as possible. Did this with 12 people. Turn it in to pamela, the chest is behind her busted house. Loot. Woot. Done.

Notes: If you do it as a raid, make sure to disband from the raid when you talk to the spirit guy at the end. He won't give you credit until you do.

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

b. Dire Maul Tribute Run Information -
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  • 14. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:54:50 PDT
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Base Druid Stats at Level 60

Night Elf

62 Strength
65 Agility
69 Stamina
100 Intellect
110 Spirit

*still need elf substats*

Tauren

70 Strength
55 Agility
72 Stamina
95 Intellect
112 Spirit

2124 Health
2389 Mana
120 Attack Power
110 Armor
3.65% crit
3.65% dodge

Cat Form (1.6): 57-78 @ 1.00 (67.8 DPS including 17.1 DPS from 240 Atk (70 Str))
Cat Form (1.7): 64-87 @ 1.00 (75.9 DPS including 21.1 DPS from 295 Atk (70 Str 55 Agi))

How Feral Talents work

Improved Prowl raises your stealthing ability by 3 per point. At level 60 with 5/5 IP you therefore have a "stealth factor" of 315 and are as difficult to detect as if you were level 63. This is identical to a Rogue with Master of Deception 5/5.

Predatory Strikes only affects the bonus attack power from Cat Form, not including Agility. This means that at level 60 the bonus Attack Power is raised from 120 to 144. No, five talent points for +24 Atk is not huge. Hopefully this talent will be revamped.

Strength of the Wild affects all of your Strength, including base, items, and even temporary buffs like Crusader (if it procs before you shift) and Mark of the Chosen.

Your normal Armor value is: (Agility x 2) + (items) + (enchants/armor kits)
Your Dire Bear Armor value: (Agility x 2) + (items x 4.6) + (enchants/armor kits)
With Thick Hide that becomes: (Agility x 2) + ((items x 4.6) x 1.1) + (enchants/armor kits)

How much damage reduction X Armor gives you:

X Armor reduces damage from a Level 60 attacker to 5500 / (5500+X).

5500 Armor = damage reduced to 1/2 (50% reduction in the character window)
11000 Armor = damage reduced to 1/3 (66.6% reduction, repeating of course)
16500 Armor = damage reduced to 1/4 (75% reduction, the theoretical cap)

How to Get 10000 Armor

Get a Mark of Tyranny
Get a Smoking Heart of the Mountain
Get a Ring of Protection
Get Thrall's Resolve if Horde
Get a Cloak of Warding
Get Atal'ai Spaulders
Get Slaghide Gauntlets
Get a Cloudrunner Girdle
Get good high-level blues in your other armor slots, or Volcanic gear if you are desperate for more Armor.

How Much Armor You Can Get

183 AC on Stormrage Cover, +125 for tenacity
258 AC, 18 Agi on AB shoulders
392 AC on Malfurion's Blessed Bulwark, +40 for rugged kit
122 AC on Zandalar Haruspex's Bracers
207 AC, 15 Agi on Slaghide Gauntlets of Tiger/Monkey, +40 for rugged kit
223 AC on Lava Belt
296 AC on Dark Heart Pants, +125 for tenacity
286 AC on Boots of the Shadow Flame, +7 Agi enchant

214 AC on Cloak of Warding, +70 for enchant
30 Agi on Preston's amulet
150 AC on Ring of Protection
150 AC on Thrall's Resolve
180 AC on Mark of Tyranny
150 AC on Smoking Heart

260 AC on warden staff, +15 agi with enchant
------
3117 Armor from items in caster = 14338 in dire bear, 15772 in dire bear with thick hide
400 Armor from enchants and armor kits
280 Armor from 140 Agility

current unbuffed maximum possible = 16452 Armor (74.95% damage reduction)
improved mark 5/5 adds 416 armor including the increased agility for a total of 16868 (75.41% DR).
unless anyone can think of anything else :)

[bCombat[/b]

All "chance on hit" effects work normally while shapeshifted EXCEPT those on weapons. This means that Darkmoon Faire cards, Red Whelp Gloves, Green Whelp Armor, etc, all work normally.

With 300 weapon skill against 300 Defense (ie level 60 Druid against level 60 enemy), your base critical hit rate is 5%, adjusted for Druids' low Agility (Tauren 3.65%, Night Elf should be 4.15% but unconfirmed). Your miss rate is also 5%. Crit rate is modified by your Agility, equipment, and the Sharpened Claws talent. Reducing the miss rate can only be done through equipment.

Critical hit rate is a percentage of your total swings, not just the hits. 5% crit and 5% misses means that 5% of your swings will be crits, not 5% of the 95% that hit (which would be slightly lower).

Each extra point of Defense (whether from equipment or a higher-level defender) does the following:

+0.04% chance for defender to dodge
+0.04% chance for defender to parry (n/a for Druids)
+0.04% chance for defender to block (n/a for Druids)
+0.04% chance for attacker to miss
-0.04% chance for attacker to crit

Defense is also supposed to reduce the chance of being hit with a crushing blow and/or increase the chance of being hit with a glancing blow in PvE, but this is still being tested.


Itemization Formula: http://forums.worldofwarcraft.com/thread.aspx?FN=wow-dungeons&T=143561&P=1

As a general rule, between two items of equal rarity and level the one with higher stats will have fewer total points distributed. This means you should generally be on the lookout for items that give as many different benefits as possible rather than waste an equipment slot on something that raises one stat by a large amount.
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  • 15. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:55:21 PDT
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Reserved 1.
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  • 16. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 06:55:54 PDT
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Reserved 2.
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  • 17. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 07:10:18 PDT
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Good guide.

One suggestion: Perhaps put a (B)ear and a (C)at before the item that is best for that role for each slot.

ie. Put a (B) before the Warden Staff description so people can see that is the best Bear weapon available.

This means it'll be quicker for people to scan the list and compare the item they have / want to what is considered the "best".

[ Post edited by Gratch ]

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  • 18. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 14:46:03 PDT
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This list is out of date. Now I see that the updated one is no longer available, but google still has it in cache, might be an idea to copy that one instead?

link: http://64.233.183.104/search?q=cache:dGwCzEzEacoJ:forums.worldofwarcraft.com/thread.aspx%3Ffn%3Dwow-druid%26t%3D296661%26p%3D1%26tmp%3D1+Feral+Druid+equipment&hl=nl&gl=be&ct=clnk&cd=1

even better: us forums has it's own copy:

http://forums.worldofwarcraft.com/thread.html?topicId=11871239&pageNo=1

[ Post edited by Seiryuu ]


Wolf of Warcraft
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  • 19. Re: Druid Equipment List 1.8.0 (PVP Feral/Hyb   25/08/2006 15:08:39 PDT
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Q u o t e:
This list is out of date. Now I see that the updated one is no longer available, but google still has it in cache, might be an idea to copy that one instead?

link: http://64.233.183.104/search?q=cache:dGwCzEzEacoJ:forums.worldofwarcraft.com/thread.aspx%3Ffn%3Dwow-druid%26t%3D296661%26p%3D1%26tmp%3D1+Feral+Druid+equipment&hl=nl&gl=be&ct=clnk&cd=1

even better: us forums has it's own copy:

http://forums.worldofwarcraft.com/thread.html?topicId=11871239&pageNo=1


I will make sure to update it, but the thread in the US forums does not contain items links which is something i don't link. I have saved the thread and will do something about it when i get time.

Thank you.
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