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Ancilorn
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  • 0. 07/10 - Realms and Migration   07.10.2009 07:26:19 PDT
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Previous thread: http://forums.wow-europe.com/thread.html?topicId=11030734679

New Player realms
Normal/PvE: Darkspear
PvP: Xavius
RP: The Sha'tar
RP PvP: Scarshield Legion

Free Character Migration (FCM)
The below FCM is available until October 13. All migrations are faction restricted to improve ratios on involved realms, thus your faction is currently the less populated one on the destination realm.

Alliance only:
From: Burning Legion, Frostmane, Grim Batol, Ravencrest and Sylvanas
To: Burning Steppes, Magtheridon, Mazrigos and Vek'nilash

Horde only:
From: Al'Akir, Kazzak, Magtheridon, Outland and Stormscale
To: Neptulon and Trollbane


Please note: FCM is opened based on realm population tracking and analysis, not by request. If you're looking for a specific migration (from realm A to realm B), you are in most cases better off using Paid Character Transfer, or you could end up waiting for a very long time.

Paid Character Transfers (PCT)
All English realms follow the regular PCT rules, found here:
http://www.wow-europe.com/en/info/faq/paidcharactertransfer.html

"Once we jumped off the boat and into the jungle, we cranked up the volume and marched to our own drummer..."

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  • Azuremyst
  • 1. Re: 07/10 - Realms and Migration   07.10.2009 09:53:12 PDT
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no new realm?

ur dissapointing me. ;(

[ Post edited by Leeroy ]

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  • 2. Re: 07/10 - Realms and Migration   07.10.2009 10:09:11 PDT
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Q u o t e:
no new realm?

ur dissapointing me. ;(
Why would there be a new realm?
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  • 3. Re: 07/10 - Realms and Migration   07.10.2009 10:52:10 PDT
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I don't really get what you are trying to achieve Mr.Blizzard. You give us a free migration every week for horde only, to reduce realm population because we are in the top3 most populated and horde outnumbers alliance significantly.

Yet you don't block paid migrations for horde side, nor character migration for completely new accaunts on the server. It feels like everyday masses of horde migrate here, atleast our AH is growing bigger that suggests more people, also I have never seen this many horde players in Orgrimmar since I'm here. Other signs also are there, like when you go to onyxia around 30 horde constatnly at summonign stone and 0 alliance. The paid faction change also was a dissapointment when we realized that despite in the FAQ you clearly stated you will -quoting- "take a great care of how it effects A:H ratio" you let faction change from less populated faction to more populated one even on realms like Al'akir where we got a bigger imbalance. It suggests us the idea that in the final plans the possible extra money coming from these faction changes is more important than balanced realms.

Your willingness to fix realm population issues seems little, and defantely gives the impression you don't really care, just trying to polish a little. The second a realm gets a good destionation point for FCM (like Tarren Mill was) it gets locked, while those would be the best source of drainage of horde population.

There would be so many options to fix realm balance, like locking char migration/creating for overpopulated faction after balance gets out of a certain (lets say 55-45% border), making max player limit for realms rather just locking it when the realm gets word by word full and que pops up, realm gets locked for only that short period, or introducing free faction change.
Take a look at one of the "rival" MMO's, Aion, realm balance is perfect there, and realm population and faction balance is controlled. I really love wow, and i wouldn't swap to any other MMO but how you are acting about this issue (which many realms have) is deeply dissapointing. Don't get me wrong not trying to flame, but i wanted to express how much all these things get me down.

I'm trying to be the optimistic about the future, hoping now that rival MMO's and the players experience playing those mmo's showed and convinced you about the benefits of faction balances on realms (PvP espeically) and hope Cataclysm brings some big step plans to adress all this.
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  • Frostmane
  • 4. Re: 07/10 - Realms and Migration   07.10.2009 10:56:02 PDT
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It's pretty simple. Blizzard doesn't lock realms for paid transfers for one simple reason. Paid character transfers give them money. So they try halfheartedly to balance the realms by these free migrations. It helps a bit, but for every guild migrating from Frostmane for example, another one transfers here.
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  • Burning Steppes
  • 5. Re: 07/10 - Realms and Migration   07.10.2009 11:07:35 PDT
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they dont block it, because they wont force you to stay or go away.
nothing to do with money


Q u o t e:

The only solution to stop the spam, is stop buying the freaking gold!
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Thundgot
Blizzard Poster
  • 6. Re: 07/10 - Realms and Migration   07.10.2009 12:38:42 PDT
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Q u o t e:
they dont block it, because they wont force you to stay or go away.
nothing to do with money

What this gentleman says.

Creation of new characters and transfers of characters to a realm is something we choose not to block because we don't want to stop players from playing where they wish to play. One major consideration going into this is that a player should be able to join old or new friends or guilds wherever they are - now also if the player discovers that they play the opposite faction.

Free migration is simply an open offer for players to move elsewhere if they feel an offered destination realm will suit them better than their current one, thus also freeing up space on a highly populated realm - a win-win situation, really. Blocking character creation or transfers to the realm is a win-lose situation, typically supported only by the scenario's would-be-winners.

Community Team - English
"Treat your password like your toothbrush. Don't let anybody else use it, and get a new one every six months." - Clifford Stoll
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  • Neptulon
  • 7. Re: 07/10 - Realms and Migration   07.10.2009 12:51:21 PDT
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Jumping on the "GIEF NEW REALM"-train. How can it be that after numerous tries of accomplishing stable realms you're still not giving the players what they want? The last month's updates, possible more, have been circulating like it had speedos on and was named Usain. I can understand the fact that you want to fill the current realms before opening anything new, which would possibly imbalance the overall realm populations. But as for rerolls and new starts in this game, we as players, find new realms attractive. Not because we're too bad to start elsewhere or anything, but having a new realm to play on is just joy above anything else WoW offers - for a reroller that is (just returned to the game or seeking new passion).

Please refrain from this realm necromancing and give the players what they seek.
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  • 8. Re: 07/10 - Realms and Migration   07.10.2009 12:57:27 PDT
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Q u o t e:

What this gentleman says.

Creation of new characters and transfers of characters to a realm is something we choose not to block because we don't want to stop players from playing where they wish to play. One major consideration going into this is that a player should be able to join old or new friends or guilds wherever they are - now also if the player discovers that they play the opposite faction.

Free migration is simply an open offer for players to move elsewhere if they feel an offered destination realm will suit them better than their current one, thus also freeing up space on a highly populated realm - a win-win situation, really. Blocking character creation or transfers to the realm is a win-lose situation, typically supported only by the scenario's would-be-winners.


What about Free faction migration but only one way i.e. horde ---> alliance on AlAkir, or Alliance---> Horde on Ravencrest. This might be a better solution imo and yourselves can closely monitor it.
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  • Boulderfist
  • 9. Re: 07/10 - Realms and Migration   07.10.2009 14:38:51 PDT
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Any chances on any new realm soon opening ?..
I know there's plenty of realms etc, but the chances on getting into a descent raiding guild on any excisting realm is...
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  • 10. Re: 07/10 - Realms and Migration   07.10.2009 23:32:32 PDT
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Q u o t e:
Free migration is simply an open offer for players to move elsewhere if they feel an offered destination realm will suit them better than their current one, thus also freeing up space on a highly populated realm - a win-win situation, really. Blocking character creation or transfers to the realm is a win-lose situation, typically supported only by the scenario's would-be-winners.
That's all well and good. But, the issue of mass exodus of already dying factions was raised. It's even on the original Q&A

http://forums.wow-europe.com/thread.html?topicId=9895129741&sid=1


Q u o t e:
Q. How will this affect the balance of Horde and Alliance on the realms?
A.. We are taking great care in how we implement this new service in order to maintain balance between the factions on the realms but do not have any further details to share.

But, you've just said that you don't limit either service to allow people to "go where they want to go". Is that really what could be termed as "great care"?

I know it's only a few realms that are plagued by this problem. But maybe you really do need to think of alternative measures. Either a sweeter incentive to get people to move to/from the faction/realm combination in need, or you need to limit the paid function to/from these troubled realms.

And before someone comes along and calls me out on Blizz bashing. I'm not calling them names, I'm just pointing out that when you say one thing, then do another - people might become somewhat cynical about future dealings with you.

Need help, we're in the neighbourhorde! http://nerfed.net
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  • Xavius
  • 11. Re: 07/10 - Realms and Migration   07.10.2009 23:40:42 PDT
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A new PVE realm can be opened if you ask me. Last night all PVE realms were marked as highly populated. There are no FCM's to or from PVE realms so the faction balance is ok too. Everytime a PVE realm was marked as recommended, a week later it are marked as HIGH.

Enough reasons for a new one right? :-)
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  • Magtheridon
  • 12. Re: 07/10 - Realms and Migration   08.10.2009 01:00:25 PDT
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Wel i agree opening a new server, but not only a pve server a pvp server as wel since making a pve server only atracts pve players and mostly pvp servers are full on 1 faction most .
So make a new server in pve and pvp to make a ballance in all servers.
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  • Xavius
  • 13. Re: 07/10 - Realms and Migration   08.10.2009 01:36:32 PDT
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There are quite a few PVP realms that still have low populations so it will be unlikely that they will open up a new one...
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Thundgot
Blizzard Poster
  • 14. Re: 07/10 - Realms and Migration   08.10.2009 02:51:28 PDT
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Q u o t e:
That's all well and good. But, the issue of mass exodus of already dying factions was raised. It's even on the original Q&A

http://forums.wow-europe.com/thread.html?topicId=9895129741&sid=1


But, you've just said that you don't limit either service to allow people to "go where they want to go". Is that really what could be termed as "great care"?

I know it's only a few realms that are plagued by this problem. But maybe you really do need to think of alternative measures. Either a sweeter incentive to get people to move to/from the faction/realm combination in need, or you need to limit the paid function to/from these troubled realms.

And before someone comes along and calls me out on Blizz bashing. I'm not calling them names, I'm just pointing out that when you say one thing, then do another - people might become somewhat cynical about future dealings with you.

Please remember that those who can now switch from a lower populated faction to the other faction on their realm could earlier just move to another realm with a perceived/reputed better ratio. That this particular new service would make faction ratios worse is a valid concern, but one that we already had in mind when working on the faction change service. We closely and continually monitor the faction ratios and the use of the faction change. That is part of the great care we mentioned. And for now we have seen no indication of any faction exodus.

Community Team - English
"Treat your password like your toothbrush. Don't let anybody else use it, and get a new one every six months." - Clifford Stoll
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  • 15. Re: 07/10 - Realms and Migration   08.10.2009 03:21:05 PDT
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I really do wish Blizzard would release some info on each realm, showing how much population, balance, etc. I know they've said they don't want to release it, but I think it would be really interesting.


Asrial - 80 Paladin, Asrialt - 80 Shaman, Holynips - 80 Priest & Rootbear - 80 Druid


Q u o t e:
Hi
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  • Magtheridon
  • 16. Re: 07/10 - Realms and Migration   08.10.2009 08:30:20 PDT
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How about a "ladder system" like in D2:LoD?
Realm opens up, everyone is happy, 6 months later players get prompt with a multi realm choice based on lowest pop realms, realm shuts down, repeat.
Not seemingly elegant but would work it's charm.

Not really a pro-new-realm person but it did sound like a good idea in my head.
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  • Xavius
  • 17. Re: 07/10 - Realms and Migration   08.10.2009 08:34:38 PDT
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Q u o t e:

What this gentleman says.

Creation of new characters and transfers of characters to a realm is something we choose not to block because we don't want to stop players from playing where they wish to play. One major consideration going into this is that a player should be able to join old or new friends or guilds wherever they are - now also if the player discovers that they play the opposite faction.

Free migration is simply an open offer for players to move elsewhere if they feel an offered destination realm will suit them better than their current one, thus also freeing up space on a highly populated realm - a win-win situation, really. Blocking character creation or transfers to the realm is a win-lose situation, typically supported only by the scenario's would-be-winners.


pls dont i.... comon sense-its ALL ABOUT MONEY
if its not about money how come Blizzard cant solve simple issues like Xavius server.Especially allaince side where he have been stragling with population issues for years -The money Blizzard made from PCM should have already provided enoug profit to fix this issues once and for all.If you dont belive me try making Blizzard run poll and invsetigate how Xavius subscribers feel about Blizzard performance on that issue on our server.
Why isnt there ever FCM from low populated server to medium populated servers?Why is Blizzard always trying to transfer ppl to servers to which none is willig to transfer if they are on high popluation server and if they do transfer they are very likely going to transfer again.Only answer most of ppl on xavius would give is that we serve as trap for those players and for Blizzard to cache in on another PCM.

Best way of proving me wrong is to finaly solve issues or Xavius server underpopulation or similar servers .OFc there is simple way of doing that-just make possible of free transfers from such servers and in long run i think would make more money with incriesed customer satisfaction since now subscribers have only 3 choices .PCM ,sufer or quit game all together-which do you think is most likey customers will chose?

in the end i think Blizzard should stick to this one "Customer is always right"

[ Post edited by Guesswhois ]

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Thundgot
Blizzard Poster
  • 18. Re: 07/10 - Realms and Migration   08.10.2009 09:03:43 PDT
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Q u o t e:
Why isnt there ever FCM from low populated server to medium populated servers?

Because that would just amplify the population differences, while our goal is to even it out.


Q u o t e:
Why is Blizzard always trying to transfer ppl to servers to which none is willig to transfer

But people are willing to transfer. Maybe not in numbers that will tip the scales in a single week or two, or that might be clearly noticed by anyone and everyone on the involved realms. But enough to actually make a difference.


Q u o t e:
Only answer most of ppl on xavius would give is that we serve as trap for those players and for Blizzard to cache in on another PCM.

If that is really how you feel, I don't think there's much we can say to appease you. You seem already bent on viewing everything as total black and us as the great evil, and any solution other than the one you propose as proof we have no care for you and others. There's little discussing with such a view, I'm afraid.


Q u o t e:
in the end i think Blizzard should stick to this one "Customer is always right"

No, the customer is not always right. (Omg, I must be crazy to say that! I'll take away everyone's free speech next! ;) ) But we always keep the players in mind and do what we feel is right in the long term for everyone. In this case that is - in our opinion in the best interest for the players of WoW - to encourage and enable (but not force) an evening out of the realm population across existing realms.

Community Team - English
"Treat your password like your toothbrush. Don't let anybody else use it, and get a new one every six months." - Clifford Stoll
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