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  • 0. wth with removing the stats in new expantion?   24/08/2009 14:21:07 PDT
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iv read on a few websites they are removing defence raiting...spell power attack power and armor pen in the new expantion/next patch :S:S
if this true or just some random thing. cuz it says its come from bliz con? :S
please tell me they are taking the piss cuz this will ruin the game making everything just be the same :S

or can somsone just explain to me abuot it as im rather confused
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  • 1. Re: wth with removing the stats in new expantion?   24/08/2009 14:26:22 PDT
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They sayed at blizzcon they will be removing some things and just keep major stats like haste/ +spellpower etc. To be honest i dont think its bad since things like spell penetration are just making it harder to see what exaclty the stat does for your char and its not needed.

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  • 2. Re: wth with removing the stats in new expantion?   24/08/2009 14:27:31 PDT
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They will remove spellpower, attack power etc. as it works right now and merge it with intellect and strength/agility respectively. It will make designing items easier and finnaly spirit won't actually be useless. Of course Blizzard could be blamed for being lazy when doing like this but right now I feel like I am reading a whole bloody essay when I read the tooltips of some items. Less stats will make the game easier to understand (OMG BLIZZ U R CATERING CASUALZ I PLAYED SINCE BETA SO I QUIT!!!) for new players and you won't have to balance as many stats at the same time.

I did not play back in Vanilla but I think this is how it used to work back then; perhaps someone could enlighten me further?

Edit: The above post just made me a bit unsecure wether I'm right or not. Can someone confirm this please?

[ Post edited by Navoon ]



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  • 3. Re: wth with removing the stats in new expantion?   24/08/2009 14:28:14 PDT
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It makes things as simple as they were when WoW started off. Slightly ironic as that's what "harcore" types consider the pinnacle of WoW's non-casualness.
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  • 4. Re: wth with removing the stats in new expantion?   24/08/2009 14:28:18 PDT
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They are only removing them from items to simplify itemisation because in all honesty, it is slightly bloated at this point. Strenght and Agility will still grant AP, Intellect will grant SP, defence is being removed because its a pain in the ass and ArP is (relatively) useless in most cases. All good changes in my opinion.

[ Post edited by Necronosis ]

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  • 5. Re: wth with removing the stats in new expantion?   24/08/2009 14:29:55 PDT
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Q u o t e:
They are only removing them from items to simplify itemisation because in all honesty, it is slightly bloated at this point. Strenght and Agility will still grant AP, Intellect will grant SP, defence is being removed because its a pain in the ass and ArP is (relatively) useless in most cases. All good changes in my opinion.
Actually ArP isn't useless, it is however too complicated to understand exactly when it is and isn't useful since this depends heavily on what other stats your characters have, and the point at which it becomes capped is also somewhat confusing and depends on your talents and the debuffs you have up and your trinkets and too much other headache inducing stuff.

[ Post edited by Wormsborough ]


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  • 6. Re: wth with removing the stats in new expantion?   24/08/2009 14:31:47 PDT
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Q u o t e:
Actually ArP isn't useless, it is however too complicated to understand exactly when it is and isn't useful since this depends heavily on what other stats your characters have, and it's also the only stat in-game which becomes entirely useless past a certain point.

Doesn't hit rating lose all point after you hit the cap? :p
Don't see why they're not removing that over def rating tbh, at least that has a continued use.

[ Post edited by Udderpowered ]

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  • 7. Re: wth with removing the stats in new expantion?   24/08/2009 14:32:45 PDT
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Q u o t e:

Doesn't hit rating lose all point after you hit the cap? :p
Don't see why they're not removing that over def rating tbh, at least that has a continued use.
Actually, good point, same with expertise. I have no idea what I was thinking when I wrote that part. Well, i guess it has a less obvious point when it is that far, because the way it interacts with debuffs and such is confusing as well.

Edit: I'm guessing they want to get rid of defense rating because forcing most tanks to get (currently) 689 rating worth of a stat just to be able to tank is just kinda meh. Sure it isn't unique, most DPS need to at least be hit capped and have a bunch of other gears to be competent, not to mention healers and how they work, but still. The diminishing returns also make it work rather confusing with dodge and parry and such, and the miss rate increase it gives isn't recorded clearly anywhere in-game.

[ Post edited by Wormsborough ]


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Wryxian
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  • 8. Re: wth with removing the stats in new expantion?   24/08/2009 14:37:16 PDT
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There are indeed some upcoming changes to stats in Cataclysm, and we have many of the changes summarised in the Items section of this stickied post:
http://forums.wow-europe.com/thread.html?topicId=10543537977&sid=1#1

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Ancilorn
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  • 9. Re: wth with removing the stats in new expantion?   25/08/2009 07:27:45 PDT
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I'd like to add a little further insight into this change. It comes down to being able to establish a good item from a bad item without calling upon the powers of an external source or tool.

At present, the majority of players will call upon a list of BiS items, or an external tool or resource in order to work out which item of two will benefit them more. Which ever item gets approved by said tool or resource gets used, and the other discarded or banked for a rainy day. This is what we want to avoid.

We want to see players able to make the choice using the information presented in the tool tip, without having a crisis. This is not to say that is has not been possible for some players to do this, but those that can look at an items stats and know off the bat (without a great deal of research outside of the game) which item is best were certainly amongst the vast minority.

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  • 10. Re: wth with removing the stats in new expantion?   25/08/2009 07:33:16 PDT
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The change is completely idiotic.

Every caster, healer with have 100k mana just stacking intellect for spell power. Making areana last forever.

Getting rid of stats like spell power + attack power is gonna be your worst mistake. Its gonna ruin the game,
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  • 11. Re: wth with removing the stats in new expant   25/08/2009 07:34:19 PDT
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I think the stat changes are very good, but what about hit rating? You're removing defense rating (which is good) but hit rating is basically the same, probably even worse since once you're capped it becomes a useless stat. Personally I have always thought this stat is very boring. I would prefer to stack more crit and haste which actually makes notable difference on the spells.


Q u o t e:
The change is completely idiotic.

Every caster, healer with have 100k mana just stacking intellect for spell power. Making areana last forever.

Getting rid of stats like spell power + attack power is gonna be your worst mistake. Its gonna ruin the game,


Who said anything about giving casters more mana? Spell power gets added to intellect but they will obviously balance it out.

[ Post edited by Loquerion ]

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Ancilorn
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  • 12. Re: wth with removing the stats in new expantion?   25/08/2009 07:37:06 PDT
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Q u o t e:
The change is completely idiotic.

Every caster, healer with have 100k mana just stacking intellect for spell power. Making areana last forever.

Getting rid of stats like spell power + attack power is gonna be your worst mistake. Its gonna ruin the game,
Speculation will only give you a head ache. :) If you have thought about the fact that this would happen, I assure you the development team has also, and it will be worked out accordingly.

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  • 13. Re: wth with removing the stats in new expantion?   25/08/2009 07:38:24 PDT
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Q u o t e:
Speculation will only give you a head ache. :) If you have thought about the fact that this would happen, I assure you the development team has also, and it will be worked out accordingly.


Seriously - what about 600 spell power weapons?

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Ancilorn
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  • 14. Re: wth with removing the stats in new expantion?   25/08/2009 07:41:57 PDT
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Q u o t e:
Seriously - what about 600 spell power weapons?
What about them?

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  • 15. Re: wth with removing the stats in new expant   25/08/2009 07:42:35 PDT
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Basically if you have 3 stats on an item it's easier decide wich one is better for you than having an item with 2 stats on it and other 4 possible stats.

Agi
Stam
Int
----
Ap
Haste
Crit
Hit rating
ArP

The first 3 stats are common to all Enh shaman items, the other stats below may change, depends on the item, now, if you have an item with similar stats but with Haste instead of Crit, how can you decide wich item is REALLY better for you?
You have to do it with a spreadsheet and it becomes too complicated for a GAME, not everyone can/wants/know-how-to/have-time-to/ use a spreadsheet.

If you want to quit... just quit and stop posting here useless QQ threads. You're wasting time.
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  • 16. Re: wth with removing the stats in new expantion?   25/08/2009 07:43:04 PDT
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Q u o t e:
What about them?


Well if we're going to be having intellect only give spell power now, then surely we'll need 300 intellect on the wepaons to compensate

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  • 17. Re: wth with removing the stats in new expantion?   25/08/2009 07:43:46 PDT
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I think I responded to you before on this subject, but it's likely they'll do a weapon dps to spell damage conversion comparable to the ones feral druids get to solve that issue.

[ Post edited by Harlena ]


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  • 18. Re: wth with removing the stats in new expantion?   25/08/2009 07:43:59 PDT
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Q u o t e:


Well if we're going to be having intellect only give spell power now, then surely we'll need 300 intellect on the wepaons to compensate


Basically that's it. Spellpower will be converted in intellect.

If you want to quit... just quit and stop posting here useless QQ threads. You're wasting time.
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  • 19. Re: wth with removing the stats in new expantion?   25/08/2009 07:45:03 PDT
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Q u o t e:


Basically that's it. Spellpower will be converted in intellect.


I will never run out of mana >:)

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