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  • Magtheridon
  • 0. Hunter and enchantments.. .what to choose   26/09/2007 05:28:02 PDT
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Updated (finally) this guide from lvl 70 to lvl 80.

If I am missing something or there are mistakes/typo's, please let me know :-)


Head:


http://www.wowhead.com/?item=44149
Arcanum of Torment - Adds 50 attack power and 20 critical strike rating to helm
Requires: Knights of the Ebon Blade - Revered


Shoulders:


http://www.wowhead.com/?spell=61117
Master's Inscription of the Axe - Adds 104 attack power and 15 critical strike rating to shoulders
Mats: Snowfall Ink
Note: Inscribers only inscription


http://www.wowhead.com/?item=44133
Greater Inscription of the Axe - Adds 40 attack power and 15 critical strike rating to shoulders
Requires: The Sons of Hodir - Exalted


http://www.wowhead.com/?item=44131
Lesser Inscription of the Axe - Adds 30 attack power and 10 critical strike rating to shoulders
Requires: The Sons of Hodir - Honored


Legs:


http://www.wowhead.com/?item=38374
Icescale Leg Armor - adds 75 attack power and 22 critical strike rating to legs
Mats: 2 Arctic Fur, 2 Icy Dragonscale, 1 Frozen Orb
Note: if you are a leatherworker, you can make Nerubian Leg Reinforcemnts (http://www.wowhead.com/?spell=60584) which give the same stats but cost only 2 Nerubian Chitin.


http://www.wowhead.com/?item=38372
Nerubian Leg Armor - Adds 55 attack power and 15 critical strike rating to legs
Mats: 4 Heavy Borean Leather, 1 Nerubian Chitin


Boots:


http://www.wowhead.com/?spell=60623
Enchants Boots - Icewalker - Adds 12 hit rating and 12 critical strike rating to boots
Mats: 8 Infinite Dust, 1 Crystallized Water


http://www.wowhead.com/?spell=44589
Enchant Boots - Superior Agility - Adds 16 agility to boots
Mats: 16 Initinite Dust, 4 Greater Cosmic Essence


http://www.wowhead.com/?spell=60763
Enchant Boots - Greater Assault - Adds 32 attack power to boots
Mats: 4 Greater Cosmic Essence, 4 Dream Shard


2Handed melee weapon:


http://www.wowhead.com/?spell=60691
Enchant 2h Weapon - Massacre - Adds 110 attack power to 2handed melee weapon
Mats: 40 Infinite Dust, 6 Greater Cosmic Essence, 6 Abyss Crystal


http://www.wowhead.com/?spell=44630
Enchant 2h Weapon - Greater Savagery - Adds 85 attack power to 2handed melee weapon
Mats: 6 Inifinte Dust, 2 Greater Cosmic Essence


1Handed melee weapon:


http://www.wowhead.com/?spell=60707
Enchant weapon - Superior Potency - Adds 65 attack power to melee weapon
Mats: 10 Infinite Dust, 2 Greater Cosmic Essence, 2 Dream Shard, 4 Abyss Crystal


http://www.wowhead.com/?spell=44633
Enchant weapon - Exceptional Agility - Adds 26 agility to melee weapon
Mats: 4 Dream Shard, 4 Eternal Air


http://www.wowhead.com/?spell=59619
Enchant Weapon - Accuracy - Adds 25 hitrating and 25 critical strike rating to melee weapon
Mats: 20 Infinite Dust, 4 Greater Cosmic Essence, 4 Dream Shard, 6 Abyss Crystal


http://www.wowhead.com/?spell=60621
Enchant Weapon - Greater Potency - Adds 50 attack power to melee weapon
Mats: 2 Infinite Dust, 4 Lesser Cosmic Essence


Chest:


http://www.wowhead.com/?spell=60692
Enchant Chest - Powerfull Stats - Adds 10 to all stats on chest
Mats: 4 Dream Shard, 4 Abyss Crystal


http://www.wowhead.com/?spell=44623
Enchant Chest - Super Stats - Adds 8 to all stats on chest
Mats: 4 Infinite Dust, 2 Lesser Cosmic Essence


Bracers:


http://www.wowhead.com/?spell=57683
Fur Lining - Attack Power - Adds 114 attack power to bracers
Mats: 1 Arctic Fur
Note: Leatherworker only enchant


http://www.wowhead.com/?spell=44575
Enchant Bracers - Greater Assault - Adds 50 attack power to bracers
Mats: 24 Infinite Dust, 6 Greater Cosmic Essence


http://www.wowhead.com/?spell=60616
Enchant Bracers - Striking - Adds 38 attack power to bracers
Mats: 6 Infinite Dust


Gloves:


http://www.wowhead.com/?spell=54999
Hyperspeed Accelerators - increase haste rating by 340 for 10 sec (1 min cd)
Mats: 6 Saronite bar, 4 Crystallized Air
Note: Engineer only


http://www.wowhead.com/?spell=44529
Enchant Gloves - Major Agility - Adds 20 agility to gloves
Mats: 4 Greater Cosmic Essence, 1 Dream Shard


http://www.wowhead.com/?spell=60668
Enchant Gloves - Crusher - Adds 44 attack power to gloves
Mats: 20 Infinite Dust, 4 Greater Cosmic Essence, 1 Dream Shard


http://www.wowhead.com/?spell=44488
Enchant Gloves - Precision - Adds 20 hitrating to gloves
Mats: 4 Greater Cosmic Essence


http://www.wowhead.com/?spell=44513
Enchant Gloves - Greater Assualt - Adds 35 attack power to gloves
Mats: 6 Infinite Dust, 1 Greater Cosmic Essence


Cloak:


http://www.wowhead.com/?spell=60663
Enchant Cloak - Major Agility - Adds 22 agility to cloak
Mats: 8 Infinite Dust, 2 Greater Cosmic Essence, 2 Dream Shard


http://www.wowhead.com/?spell=44500
Enchant Cloak - Superior Agility - Adds 16 agility to cloak
Mats: 9 Infinite Dust


Ring:


http://www.wowhead.com/?spell=44645
Enchant ring - assault - Adds 32 attack power to ring
Mats: 8 Infinite Dust, 1 Greater Cosmic Essence
Note: Enchanter only enchant


Scope:


http://www.wowhead.com/?item=41167
Heartseeker Scope - Adds 40 ranged critical strike rating to bow or gun
Mats: 10 Saronite Bar, 2 Twilitght Opal

[ Post edited by Endugu ]

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  • 1. Re: Hunter and enchantments.. .what to choose   26/09/2007 05:33:19 PDT
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2h weapon
slayer and 35 agi
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  • 2. Re: Hunter and enchantments.. .what to choose   26/09/2007 05:37:49 PDT
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There is a 24 AP enchant on bracers - http://www.wowhead.com/?spell=34002 which is probably more tailored for MM hunters. There are also scopes which you could consider, Such as Stabilised Eternium Scope - http://www.wowhead.com/?item=23766, Bizznick's 247x128 Accurascope - http://www.wowhead.com/?item=18283 and then damage scopes with +12, +10 and +7 damage on them. As a survival hunter i would choose the Eternium but there has been lots of theorycrafting going on which says +12 damage is better, again personal preference.
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  • Nagrand
  • 3. Re: Hunter and enchantments.. .what to choose   26/09/2007 06:11:52 PDT
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A very fine list.
For completions sake the Assaul on bracers (which is great value for money) and the various scopes should indeed be added. But hey it's a good overview, it has descriptions and appropriate wohead links rather than Thottbot or Allakhazam, good enough to wind up in my bookmarks :)

Edit: To make it even better you could also consider adding one more blank row after each category (makes them easier to seperate) and the materials for each enchant.

[ Post edited by Tzatziki ]


Don't feed the troll
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  • The Venture Co
  • 4. Re: Hunter and enchantments.. .what to choose   26/09/2007 06:15:33 PDT
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As a survival hunter i would choose the Eternium but there has been lots of theorycrafting going on which says +12 damage is better, again personal preference.

The theorycrafting on that subject has several flaws.. look up the thread.. +28 crit IS better on all end game weapons.
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  • Magtheridon
  • 5. Re: Hunter and enchantments.. .what to choose   27/09/2007 00:45:27 PDT
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I added the 24 ap bracer enchantment (can't believe I missed that one :-/ ) and I also added the scopes.

Thanks to both Varnis and Tzatziki for pointing those out for me. I did create a bit more space around the title's. And if I'm bored sometime soon I will add the mats for the enchantments (untill then, just follow the links)
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  • Nordrassil
  • 6. Re: Hunter and enchantments.. .what to choose   27/09/2007 02:09:42 PDT
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Maybe the +15agi on onehanded weapon for those that cant afford 20agi maybe?? :)

Class officer of Focus
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  • 7. Re: Hunter and enchantments.. .what to choose   27/09/2007 02:25:53 PDT
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+30 int on one hander is nice if you are dual wielding
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  • 8. Re: Hunter and enchantments.. .what to choose   27/09/2007 03:22:02 PDT
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Also, on chest i quite like 6mp/5.

sure it doesn't scale with kings or AotV, but in 10 minute fights and longer, it will definitely work out better than 90 mana given from +6 to all stats, and quite frankly /care about gathering extra stamina for PvE- you'll get enough with what gear you take, and 6 agility isn't up to much either.

Within 1 minute and 30 seconds you'll have already generated the same amount of mana from 6mp/5 as you'd get from +6 to all stats.

edit: took out info about bracer mp/5 enchant, since its already in your list :P

[ Post edited by Jaedan ]


Deputy GM & Hunter CL of R O N I N, ragnaros server.
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  • Magtheridon
  • 9. Re: Hunter and enchantments.. .what to choose   27/09/2007 03:32:05 PDT
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Added the 15 agi and 30 int enchantments for 1 handed weapons (thanks to Huniz and Aƫgnor)
Also added the mana prime chest enchantment. Which has amazing low costs in mats: no shards.
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  • Vek'nilash
  • 10. Re: Hunter and enchantments.. .what to choose   27/09/2007 03:32:58 PDT
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For a BM hunter the +12 scope only adds the damage to your Auto Shots, steady remains unaffected. With more crit your pet will have more focus and more Kill Commands, to.
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  • 11. Re: Hunter and enchantments.. .what to choose   27/09/2007 03:33:14 PDT
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Q u o t e:
Added the 15 agi and 30 int enchantments for 1 handed weapons (thanks to Huniz and Aƫgnor)
Also added the mana prime chest enchantment. Which has amazing low costs in mats: no shards.


another reason i wouldnt dream of having +6 to all stats over it :o)

Deputy GM & Hunter CL of R O N I N, ragnaros server.
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  • Bronzebeard
  • 12. Re: Hunter and enchantments.. .what to choose   27/09/2007 06:22:43 PDT
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Q u o t e:
Maybe the +15agi on onehanded weapon for those that cant afford 20agi maybe?? :)


the 20 agi enchant is with TBC mats so far easier to farm and most likely way easier in mats as well.
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  • Nagrand
  • 13. Re: Hunter and enchantments.. .what to choose   27/09/2007 10:29:09 PDT
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As this thread isn't in the list at the top yet... sticky please?

Don't feed the troll
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  • Stormscale
  • 14. Re: Hunter and enchantments.. .what to choose   27/09/2007 14:03:27 PDT
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You forgot the +15 resilience enchant on chest.

For 3 years I played in the world of warlocks. Let's hope patch 2.3 will make a difference.
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  • Nagrand
  • 15. Re: Hunter and enchantments.. .what to choose   27/09/2007 15:24:18 PDT
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Btw, when comparing the different mats that goes into the enchants.. is it only me or is 6mp5 on the chest great value for money? The mats or next to nothing.

Don't feed the troll
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  • 16. Re: Hunter and enchantments.. .what to choose   28/09/2007 05:53:14 PDT
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Very good list, as a hunter and an enchanter was wondering exactly what I am aiming for once I can hit 70 & 375.
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  • 17. Re: Hunter and enchantments.. .what to choose   28/09/2007 06:36:52 PDT
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You forgot the Surefooted enchant on Boots. Very handy if you're in need of Hit Rating.

edit: Also Boar's Speed enchant grants 9 stamina not 6 :P

[ Post edited by Pavarotti ]

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  • Magtheridon
  • 18. Re: Hunter and enchantments.. .what to choose   28/09/2007 07:28:57 PDT
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added a note for the 15 agi 1handed weapon enchantment

added the 15 res chest enchantment (thanks to Sodar)

changed the 6 into 9 stam on boar's speed (thanks to Pavarotti)

Added the surefoot enchantment (thanks to Pavarotti)
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  • Magtheridon
  • 19. Re: Hunter and enchantments.. .what to choose   30/09/2007 09:38:27 PDT
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Added mat costs for the leg armour kits. Enchantment-mats will be added later.

Also added some info about how heavy knothide leather is made. It might be cheaper to buy knothide leather or even scraps instead of heavy knothide leather.
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